In my main window of the application:
public MainWindow() {
InitializeComponent();
Dispatcher.BeginInvoke(DispatcherPriority.ApplicationIdle, new Action(() => {
var workingArea = System.Windows.Forms.Screen.PrimaryScreen.WorkingArea;
var transform = PresentationSource.FromVisual(this).CompositionTarget.TransformFromDevice;
var corner = transform.Transform(new Point(workingArea.Right, workingArea.Bottom));
this.Left = corner.X - this.ActualWidth - 100;
this.Top = corner.Y - this.ActualHeight;
}));
NotificationWindow nw1 = new NotificationWindow();
spNotifiers.Children.Add(nw1);
}
My notifier looks like this:
<UserControl
x:Class="NotificationWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Background="Transparent" MouseEnter="UserControl_MouseEnter">
<Grid RenderTransformOrigin="0,1">
<Border BorderThickness="1" Background="Beige" BorderBrush="Black" CornerRadius="10">
<StackPanel Margin="20">
<TextBlock TextWrapping="Wrap" Margin="5">
<Bold>Besked fra podio</Bold><LineBreak /><LineBreak />
Her skal der være en podio notification!
</TextBlock>
<CheckBox Content="Check check" Margin="5 5 0 5" />
<Button Content="Klik på mig" HorizontalAlignment="Center" />
</StackPanel>
</Border>
<!-- Animation -->
<Grid.Triggers>
<EventTrigger RoutedEvent="FrameworkElement.Loaded">
<BeginStoryboard>
<Storyboard x:Name="sbMain">
<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(ScaleTransform.ScaleY)">
<SplineDoubleKeyFrame KeyTime="0:0:0" Value="0"/>
<SplineDoubleKeyFrame KeyTime="0:0:0.5" Value="1"/>
</DoubleAnimationUsingKeyFrames>
<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Opacity)">
<SplineDoubleKeyFrame KeyTime="0:0:2" Value="1"/>
<SplineDoubleKeyFrame KeyTime="0:0:4" Value="0"/>
</DoubleAnimationUsingKeyFrames>
</Storyboard>
</BeginStoryboard>
</EventTrigger>
</Grid.Triggers>
<Grid.RenderTransform>
<ScaleTransform ScaleY="1" />
</Grid.RenderTransform>
</Grid>
private void UserControl_MouseEnter(object sender, System.Windows.Input.MouseEventArgs e) {
sbMain.Stop(); // not working
}
From the notifier I have a mouse_anter event, that should stop the animation/storyboard, but no matter what I try I can't make the animation stop.
Any ideas ?
I have found a solution but it requires to remove the Trigger.
Step1: Put your animation into "UserControl.Resources" and give it the attribute "x:Key=sbMain"
Step2: Add an event to UserControl Loaded
Step3: In code behind change "sbMain.Stop();" to "((Storyboard)FindResource("sbMain")).Stop();", may you have to add some using directives.
Step4: To the LoadEvent add "((Storyboard)FindResource("sbMain")).Begin();"
The result looks something like this:
and in code behind:
this code worked in my case.