iPad: Animate UILabels color changing

2019-01-13 08:42发布

I have a label which pops up displaying points in my application. I am using the following code to make the label get larger in scale, then smaller. I would also like to animate the color changing from purple to green. Can someone point me to a resource in achieving this?

mLabel.textColor = [UIColor purpleColor];

 [UIView beginAnimations:nil context:NULL];
 [UIView setAnimationDuration:1.0];
 [UIView setAnimationDelegate:self];
 mLabel.transform = CGAffineTransformMakeScale(1.5,1.5);
 [UIView setAnimationRepeatCount:1];
 mLabel.transform = CGAffineTransformMakeScale(0.5,0.5);
 mLabel.textColor = [UIColor greenColor];
 [UIView commitAnimations];

7条回答
戒情不戒烟
2楼-- · 2019-01-13 08:59

If you need to use IB colors that are specified for highlighted or selected states and want to animate the color change with fade out effect you can use next code:

Swift:

@IBAction func buttonAction(sender: AnyObject) {

    // Set selected to leave same color as for highlighted
    // (default=black, highlighted=red, selected=red)
    self.openAllButton.selected = true

    // Delay before the color change animation 
    let delayInSeconds = 0.1;
    let delay = delayInSeconds * Double(NSEC_PER_SEC)
    let popTime = dispatch_time(DISPATCH_TIME_NOW, Int64(delay));
    dispatch_after(popTime, dispatch_get_main_queue(), {
        // Animate color change
        UIView.transitionWithView(self.openAllButton, duration: 1.0, options: UIViewAnimationOptions.TransitionCrossDissolve, animations: { () -> Void in
            self.openAllButton.selected = false          // selected->default
            }) { (v:Bool) -> Void in
        }
    });

}

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做自己的国王
3楼-- · 2019-01-13 08:59

Try This:

[UIView animateWithDuration:0.5 animations:^{

    label.alpha=0.3;


}completion:^(BOOL finished)
 {
    label.backgroundcolor=[uicolor purplecolor]; 


     [UIView animateWithDuration:0.5 animations:^{

         label.alpha=1.0;

     }completion:^(BOOL finished)
      {

      }];

 }];
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对你真心纯属浪费
4楼-- · 2019-01-13 09:02

Unfortunately, the color doesn't animate with UIView animations. The answers to this question give some good workarounds without using Core Animation.

If you don't mind using a CATextLayer instead of a UILabel, then the color (and the scaling in your example) can be animated like this:

#import <QuartzCore/QuartzCore.h>
//Also need to add QuartzCore framework to project (as well as the import).
//
-(void)animateTextLayer {

CGFloat animationDuration = 5;

CATextLayer *textLayer = [CATextLayer layer];
[textLayer setString:@"Hello World"];
[textLayer setForegroundColor:[UIColor purpleColor].CGColor];
[textLayer setFontSize:30];
[textLayer setFrame:CGRectMake(20, 200, 300, 40)];
[[self.view layer] addSublayer:textLayer];

CABasicAnimation *colorAnimation = [CABasicAnimation 
                                     animationWithKeyPath:@"foregroundColor"];
colorAnimation.duration = animationDuration;
colorAnimation.fillMode = kCAFillModeForwards;
colorAnimation.removedOnCompletion = NO;
colorAnimation.fromValue = (id)[UIColor purpleColor].CGColor;
colorAnimation.toValue = (id)[UIColor greenColor].CGColor;
colorAnimation.timingFunction = [CAMediaTimingFunction 
                                 functionWithName:kCAMediaTimingFunctionLinear];

CAKeyframeAnimation *scaleAnimation = [CAKeyframeAnimation 
                                        animationWithKeyPath:@"transform"];
NSArray *scaleValues = [NSArray arrayWithObjects:
    [NSValue valueWithCATransform3D:CATransform3DScale(textLayer.transform, 1, 1, 1)],
    [NSValue valueWithCATransform3D:CATransform3DScale(textLayer.transform, 1.5, 1.5, 1)],
    [NSValue valueWithCATransform3D:CATransform3DScale(textLayer.transform, 0.5, 0.5, 1)], nil];
[scaleAnimation setValues:scaleValues]; 
scaleAnimation.fillMode = kCAFillModeForwards;
scaleAnimation.removedOnCompletion = NO;

CAAnimationGroup *animationGroup = [CAAnimationGroup animation];
animationGroup.duration = animationDuration;
animationGroup.timingFunction = [CAMediaTimingFunction 
                                functionWithName:kCAMediaTimingFunctionLinear];
animationGroup.fillMode = kCAFillModeForwards;
animationGroup.removedOnCompletion = NO;
animationGroup.animations = 
        [NSArray arrayWithObjects:colorAnimation, scaleAnimation, nil];

[textLayer addAnimation:animationGroup forKey:@"animateColorAndScale"];
}
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▲ chillily
5楼-- · 2019-01-13 09:07

You can use iOS 4.0's view transition method to do this:

[UIView transitionWithView:statusLabel duration:0.25 options:UIViewAnimationOptionTransitionCrossDissolve animations:^{
    [statusLabel setTextColor:[UIColor whiteColor]];
    [statusLabel setShadowColor:[UIColor blackColor]];
} completion:nil];
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你好瞎i
6楼-- · 2019-01-13 09:11

The reason that textColor is not animatable is that UILabel uses a regular CALayer instead of a CATextLayer.

To make textColor animatable (as well as text, font, etc.) we can subclass UILabel and make it use a CATextLayer.

This is quite a lot of work, but luckily I already did it :-)

You can find a complete explanation + a drop-in open source replacement for UILabel in this article

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Rolldiameter
7楼-- · 2019-01-13 09:18

This line of code works for me. Make sure to set the Options to Cross Dissolve Swift:

static func animationButtonTextColor(button : UIButton, toColor : UIColor, duration : NSTimeInterval) {
    UIView.transitionWithView(button, duration: duration, options: UIViewAnimationOptions.TransitionCrossDissolve, animations: {
      button.setTitleColor(toColor, forState: .Normal)
    }, completion: nil)
  }
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