I am trying to implement a state machine as a part of a class called" Source Transaction". Evey-time I receive a request in the main thread, it generates an instance of this class and the state machine starts executing until it reaches a state where it has to wait for a response in the main thread in the "event_handler". To solve this issue, I am implementing a conditional variable using boost libraries as following:
Source Transaction Class
boost::mutex mut;
boost::condition_variable cond;
wait_ho_complete_indication_state:
{
mState = SRC_WAIT_HO_COMPLETE_INDICATION;
boost::unique_lock<boost::mutex> lock(mut);
while (!response_received)
{
cond.wait(lock);
}
response_received = false;
goto success_state;
}
And in the main file I have the following:
Main Class
Event_Handler function:
// Find the source transaction which corresponds to this Indication
src_transaction_ptr t;
tpool->find(msg.source(), mobile_id.to_string(), t);
{
boost::lock_guard<boost::mutex> lock(t->mut);
t->response_received = true;
}
t->cond.notify_one();
// Dome some stuff
My problem is, every-time I execute the code, the state machine gets trapped in the "wait_ho_complete_indication_state" and it doesn't leave that state ,and additional to that the event_handler doesn't report that it has received any event. Like the main is being hanged.
So my question is there any problem in the implementation of the conditional variable?
Thanks a lot.