This bit of AppleScript works. If I have the System Preferences Sound panel open, and run it in the Script Editor app, it changes the volume to be at 50%.
tell application "System Events"
tell process "System Preferences"
set v to value of slider 0 of window 0
log v
set value of slider 0 of window 0 to 0.5
end tell
end tell
This, which tries to be the same thing, fails. Anyone know how to fix it?
var se = Application("System Events");
var spp = se.processes["System Preferences"];
spp.windows[0].sliders[0].value = 0.5
var curr = spp.windows[0].sliders[0].value();
console.log("Current value: " + curr + " - " + typeof(curr));
It ends up setting it to 0. It seems I can only set the volume to 0 or 1. In reality I'm trying to script another application, but this boils down the problem.
As I noted in my comment, I'm 90% sure this is a bug. Here's a workaround: