class CameraPicker: NSObject, UIImagePickerControllerDelegate, UINavigationControllerDelegate {
weak var viewController:MyProfileVC!
func launchCamera() {
if UIImagePickerController.isSourceTypeAvailable(UIImagePickerControllerSourceType.camera) {
let imagePicker:UIImagePickerController = UIImagePickerController()
imagePicker.delegate = self
imagePicker.sourceType = UIImagePickerControllerSourceType.camera
imagePicker.cameraDevice = UIImagePickerControllerCameraDevice.front
imagePicker.cameraCaptureMode = .photo
imagePicker.allowsEditing = false
self.viewController.present(imagePicker, animated: true, completion: nil)
} }
}
func imagePickerController(_ picker: UIImagePickerController, didFinishPickingMediaWithInfo info: [String : Any]) {
print("didFinishPickingMedia")
}
This is my object class function, but 'didFinishPickingMediaWithInfo' function doesn't get called after taking the picture. Also, the viewcontroller which is presenting the imagepicker is a different Swift file
This:
should be:
I had the same problem and I've found a solution, so I'm posting my version (I'm taking a picture from the photo library but it's the same :) ).
I had a memory management issue. I've created an IBAction function where I instantiated my camera handler class (with the delegate inside...). At the end of the function the variable goes out of scope and it's deallocated. To solve the issue I've made it as instance variable.
That's my code for the VC with my UiButton:
...and that's my handler:
I've used a closure in order to have a cleaner code.