In local search phase you can configure filters for entities, values and moves. You can even provide a custom move factory if you want.
However, I can't find any documentation on how to do the same in construction phase. The only configuration is a heuristic type and forager: Chapter 8. Construction heuristics
I want to implement some of my very hard rules in filters, however, without the ability to filter in construction phase I must also define them as scoring rules to avoid bad construction.
Is there a way to define filters for construction phase?
Yes, there is (requires at least
6.0.0.CR1
, but best the latest and greatest), but it's not yet documented.Follow the rabit hole down from ConstructionHeuristicSolverPhaseConfig and QueuedEntityPlacerConfig. It's something like: