Thread.Sleep doesn't seem to be supported in .NET for Windows Store apps.
For example, this
System.Threading.Thread.Sleep(1000);
will compile when targeting any .NET Framework (2.0, 3.5, 4.0, 4.5), but not when targeting .NET for Windows Store apps (or in a portable class library which targets both 4.5 and store).
System.Threading.Thread is still there, it just doesn't have the Sleep method.
I need to delay something for a few seconds in my app, is there a suitable replacement?
EDIT why the delay is needed: My app is a game and the delay is to make it look like the computer opponent is "thinking" about his next move. The method is already called asynchronously (main thread isn't blocked), I just want to slow the response time down.
There is almost NO reason (except for testing purposes) to EVER use
Thread.Sleep()
.IF (and only if) you have a very good reason to send a thread to sleep, you might want to check
Task.Delay()
, which you can await to "wait" for a specified time. Though it's never a good idea to have a thread sitting around and do nothing. Bad practise ...MainPage.xaml.cs
Windows Store apps embrace asynchrony - and an "asynchronous pause" is provided by
Task.Delay
. So within an asynchronous method, you'd write:... or whatever delay you want. The asynchronous method will continue 30 seconds later, but the thread will not be blocked, just as for all
await
expressions.I just had the same problem and found another interesting solution that I wanted to share with you. If you really want to block the thread I would do it like this (thanks @Brannon for the "slim" hint):
Hate to state the obvious but in case anybody wanted a single line
System.Threading.Tasks.Task.Delay(3000).Wait()