Ive been working on a simple game in Pygame and I am currently at the stage of adding outcomes to events in each level (eg. Death). Currently I have it set to import the same module when enter is pressed, if a death occurs so the level is 'restarted'. The code functions properly for the first 'restart' however if I play through again it does not import the same level for a second time.
Heres the code I have so far:
elif event.type == pygame.KEYDOWN and event.key == pygame.K_RETURN and health == 0:
import PracticeLevel
I am quite new to python so I apologise if any mistakes are present, any help is appreciated :)
This is a very odd way to do this, but your problem is that python is 'smart' about importing (it won't import the same module twice). Importing is more for retrieving functions and classes from the module, and shouldn't really be used to just execute a python file like you are doing. The general way of doing something like this would be to create a
run_level(filename)
function which would load the level data and run it, however if you don't want to change your current format, you should just useexecfile("PracticeLevel.py")
instead of theimport
statement.Edit
If you are using Python 3 (in which
execfile
is not a builtin function), you can write