How to bind Close command to a button

2019-01-12 19:15发布

The easiest way is to implement ButtonClick event handler and invoke Window.Close() method, but how doing this through a Command binding?

7条回答
成全新的幸福
2楼-- · 2019-01-12 19:43

I think that in real world scenarios a simple click handler is probably better than over-complicated command-based systems but you can do something like that:

using RelayCommand from this article http://msdn.microsoft.com/en-us/magazine/dd419663.aspx

public class MyCommands
{
    public static readonly ICommand CloseCommand =
        new RelayCommand( o => ((Window)o).Close() );
}
<Button Content="Close Window"
        Command="{X:Static local:MyCommands.CloseCommand}"
        CommandParameter="{Binding RelativeSource={RelativeSource FindAncestor, 
                           AncestorType={x:Type Window}}}"/>
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劫难
3楼-- · 2019-01-12 19:44

The simplest solution that I know of is to set the IsCancel property to true of the close Button:

<Button Content="Close" IsCancel="True" />

No bindings needed, WPF will do that for you automatically!

Reference: MSDN Button.IsCancel property.

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老娘就宠你
4楼-- · 2019-01-12 19:50

Actually, it is possible without C# code. The key is to use interactions:

<Button Content="Close">
  <i:Interaction.Triggers>
    <i:EventTrigger EventName="Click">
      <ei:CallMethodAction TargetObject="{Binding ElementName=window}" MethodName="Close"/>
    </i:EventTrigger>
  </i:Interaction.Triggers>
</Button>

In order for this to work, just set the x:Name of your window to "window", and add these two namespaces:

xmlns:i="http://schemas.microsoft.com/expression/2010/interactivity" 
xmlns:ei="http://schemas.microsoft.com/expression/2010/interactions"

This requires that you add the Expression Blend SDK DLL to your project, specifically Microsoft.Expression.Interactions.

In case you don't have Blend, the SDK can be downloaded here.

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在下西门庆
5楼-- · 2019-01-12 19:51

For .NET 4.5 SystemCommands class will do the trick (.NET 4.0 users can use WPF Shell Extension google - Microsoft.Windows.Shell or Nicholas Solution).

    <Window.CommandBindings>
        <CommandBinding Command="{x:Static SystemCommands.CloseWindowCommand}" 
                        CanExecute="CloseWindow_CanExec" 
                        Executed="CloseWindow_Exec" />
    </Window.CommandBindings>
    <!-- Binding Close Command to the button control -->
    <Button ToolTip="Close Window" Content="Close" Command="{x:Static SystemCommands.CloseWindowCommand}"/>

In the Code Behind you can implement the handlers like this:

    private void CloseWindow_CanExec(object sender, CanExecuteRoutedEventArgs e)
    {
        e.CanExecute = true;
    }

    private void CloseWindow_Exec(object sender, ExecutedRoutedEventArgs e)
    {
        SystemCommands.CloseWindow(this);
    }
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一夜七次
6楼-- · 2019-01-12 19:52

All it takes is a bit of XAML...

<Window x:Class="WCSamples.Window1"
        xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
        xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
    <Window.CommandBindings>
        <CommandBinding Command="ApplicationCommands.Close"
                        Executed="CloseCommandHandler"/>
    </Window.CommandBindings>
    <StackPanel Name="MainStackPanel">
        <Button Command="ApplicationCommands.Close" 
                Content="Close Window" />
    </StackPanel>
</Window>

And a bit of C#...

private void CloseCommandHandler(object sender, ExecutedRoutedEventArgs e)
{
    this.Close();
}

(adapted from this MSDN article)

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啃猪蹄的小仙女
7楼-- · 2019-01-12 19:54

One option that I've found to work is to set this function up as a Behavior.

The Behavior:

    public class WindowCloseBehavior : Behavior<Window>
{
    public bool Close
    {
        get { return (bool) GetValue(CloseTriggerProperty); }
        set { SetValue(CloseTriggerProperty, value); }
    }

    public static readonly DependencyProperty CloseTriggerProperty =
        DependencyProperty.Register("Close", typeof(bool), typeof(WindowCloseBehavior),
            new PropertyMetadata(false, OnCloseTriggerChanged));

    private static void OnCloseTriggerChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
    {
        var behavior = d as WindowCloseBehavior;

        if (behavior != null)
        {
            behavior.OnCloseTriggerChanged();
        }
    }

    private void OnCloseTriggerChanged()
    {
        // when closetrigger is true, close the window
        if (this.Close)
        {
            this.AssociatedObject.Close();
        }
    }
}

On the XAML Window, you set up a reference to it and bind the Behavior's Close property to a Boolean "Close" property on your ViewModel:

xmlns:i="http://schemas.microsoft.com/expression/2010/interactivity"
<i:Interaction.Behaviors>
    <behavior:WindowCloseBehavior Close="{Binding Close}" />
</i:Interaction.Behaviors>

So, from the View assign an ICommand to change the Close property on the ViewModel which is bound to the Behavior's Close property. When the PropertyChanged event is fired the Behavior fires the OnCloseTriggerChanged event and closes the AssociatedObject... which is the Window.

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