I'm working on a game. I have pygame imported. I am using Python 3.3 and Pygame 3.3. The same error message all the time "LEFT" is not defined. I did exact copies of what were on the internet as I already did a search for the problem. Here is my code. I have tried a few different ways and neither seem to work.
method 1:
import pygame
event = pygame.event.poll()
if event.type == pygame.MOUSEBUTTONDOWN and event.button == LEFT:
....command
method 2: (basically going all in)
from pygame import *
from pygame.locals import *
import pygame
event = pygame.event.poll()
if event.type == MOUSEBUTTONDOWN and event.button == LEFT:
......command
Before telling me, on both those methods I tried switching between "LEFT" and "pygame.LEFT", and so on.
Any ideas?
Hugely appreciated.
Define
LEFT
yourself:The Pygame tutorial I think you are following does exactly that. In other words, the
pygame
library has no constants for this value, it's just an integer.As Martijn Pieters pointed out, the
pygame
library has no constants for the possible values ofevent.button
.Here's what I think is a complete list of the possible values (as a class, so it won't clutter your global namespace):