Has anyone ever actually used stackalloc
while programming in C#? I am aware of what is does, but the only time it shows up in my code is by accident, because Intellisense suggests it when I start typing static
, for example.
Although it is not related to the usage scenarios of stackalloc
, I actually do a considerable amount of legacy interop in my apps, so every now and then I could resort to using unsafe
code. But nevertheless I usually find ways to avoid unsafe
completely.
And since stack size for a single thread in .Net is ~1Mb (correct me if I'm wrong), I am even more reserved from using stackalloc
.
Are there some practical cases where one could say: "this is exactly the right amount of data and processing for me to go unsafe and use stackalloc
"?
I have used stackalloc to allocate buffers for [near] realtime DSP work. It was a very specific case where performance needed to be as consistent as possible. Note there is a difference between consistency and overall throughput - in this case I wasn't concerned with heap allocations being too slow, just with the non determinism of garbage collection at that point in the program. I wouldn't use it in 99% of cases.
stackalloc
is only relevant for unsafe code. For managed code you can't decide where to allocate data. Value types are allocated on the stack per default (unless they are part of a reference type, in which case they are allocated on the heap). Reference types are allocated on the heap.The default stack size for a plain vanilla .NET application is 1 MB, but you can change this in the PE header. If you're starting threads explicitly, you may also set a different size via the constructor overload. For ASP.NET applications the default stack size is only 256K, which is something to keep in mind if you're switching between the two environments.
The sole reason to use
stackalloc
is performance (either for computations or interop). By usingstackalloc
instead of a heap allocated array, you create less GC pressure (the GC needs to run less), you don't need to pin the arrays down, it's faster to allocate than a heap array, an it is automatically freed on method exit (heap allocated arrays are only deallocated when GC runs). Also by usingstackalloc
instead of a native allocator (like malloc or the .Net equivalent) you also gain speed and automatic deallocation on scope exit.Performance wise, if you use
stackalloc
you greatly increase the chance of cache hits on the CPU due to the locality of data.Stackalloc initialization of spans. In previous versions of C#, the result of stackalloc could only be stored into a pointer local variable. As of C# 7.2, stackalloc can now be used as part of an expression and can target a span, and that can be done without using the unsafe keyword. Thus, instead of writing
You can write simply:
This is also extremely useful in situations where you need some scratch space to perform an operation, but want to avoid allocating heap memory for relatively small sizes
Source: C# - All About Span: Exploring a New .NET Mainstay