I am trying to make an apk file using buildozer of the Pong App (https://kivy.org/doc/stable/tutorials/pong.html)
However I am getting the following error on running the buildozer final step.
Traceback (most recent call last):
File "/usr/local/bin/buildozer", line 11, in <module>
load_entry_point('buildozer==0.38.dev0', 'console_scripts', 'buildozer')()
File "/usr/local/lib/python2.7/dist-packages/buildozer/scripts/client.py", line 13, in main
Buildozer().run_command(sys.argv[1:])
File "/usr/local/lib/python2.7/dist-packages/buildozer/__init__.py", line 1053, in run_command
targets = [x[0] for x in self.targets()]
File "/usr/local/lib/python2.7/dist-packages/buildozer/__init__.py", line 945, in targets
fromlist=['buildozer'])
File "/usr/local/lib/python2.7/dist-packages/buildozer/targets/android_new.py", line 10, in <module>
from buildozer.targets.android import TargetAndroid
File "/usr/local/lib/python2.7/dist-packages/buildozer/targets/android.py", line 28, in <module>
import sh
ImportError: No module named sh
Please let me know the solution to proceed to make the apk file
Reference: https://kivy.org/doc/stable/guide/packaging-android.html
So, it looks like Buidozer is having issues finding the sh package. Take a look at https://www.pythonforbeginners.com/modules-in-python/how-to-use-sh-in-python. Dont feel bad, I have had similar experiences with Buildozer.