I want to respond to a tap on a canvas and store the value of the canvas' background in app settings so that I can assign that value to the AppBar / Command Bar. So I have this XAML in a User Control:
<StackPanel Orientation="Horizontal">
<Canvas Background="Aqua" Width="20" Height="20" VerticalAlignment="Center" Tapped="CanvasColor_Tapped"></Canvas>
<TextBlock Text="Aqua" VerticalAlignment="Center" Tapped="CanvasColor_Tapped" ></TextBlock>
</StackPanel>
..and the handler is:
private void CanvasColor_Tapped(object sender, TappedRoutedEventArgs treArgs)
{
if (sender is Canvas)
{
Brush colour = ((Canvas)sender).Background;
String brushColorAsStr = colour.ToString();
IAppSettings appSettings;
if (App.SaveSettingsLocally)
{
appSettings = new AppSettingLocal();
}
else
{
appSettings = new AppSettingsRoaming();
}
appSettings.SaveSetting(VisitsConsts.APP_BAR_COLOR_SETTING, brushColorAsStr);
}
}
Yet the value of brushColorAsStr is simply "Windows.UI.XAML.Media.SolidColorBrush" (I'm expecting it to be something like "Magenta" or "Windows.UI.XAML.Media.SolidColorBrush.Magenta")
How can I get the actual value of the background rather than just its type?
UPDATE
I'm not understanding just how to implement SLaks' answer; I've tried:
Brush brsh = ((Canvas) sender).Background;
//var color = (SolidColorBrush)brsh.
//var color = ((SolidColorBrush) sender).Color;
//var color = (SolidColorBrush).((Canvas)sender).Color;
Because
SolidColorBrush
doesn't overrideToString()
.To extract that actual color, cast it to
SolidColorBrush
and use theColor
property.Expanding on SLaks answer:
Example:
Please note that this works because you set the default of a single, solid color. That's why it's a
SolidColorBrush
. You can set it to any kind of brush, linear gradient, textures or whatever you like. For obvious reasons, the code above will not work if you set anything but a single color solid brush.