As shown below, Function 1 calls another function (draw_text) so that I can display my output / result to a label within the canvas out my GUI. This all work great (thanks to Stack Overflow!!)
# Function 1
def Relay_1():
arduinoData.write(b'1')
draw_text(self,'This is a Test')
# Function 2
def Relay_():
arduinoData.write(b'1')
draw_text(self,'This is another test number 2')
#Function 3
def draw_text(self, text):
self.canvas.create_text(340,330,anchor = 'center',text = text, font
= ('Arial', '10','bold'))
Now my question:
How do I clear the "contents of the label" that has been created so each time I call Function 1 or 2, the result on the canvas will refresh / update. Currently the text message just overwrites its self.
For complete details
Clear all items from the canvas to start on a clean slate.
Each time you create an object on a canvas, it returns an identifier. You can pass this identifier to the canvas
delete
method.You can also supply one or more tags to an item, and use the tag rather than the id: