I'm looking for an explanation for the following - I have an assembly I'm loading using
Assembly assembly = Assembly.LoadFrom(filename);
I then loop on all the types in the assembly, and wish to try and find out if a type implements a particular interface and if so I want an instance of that type, I've tried several things which did not work, but when I fell back to the most basic (and probably inefficient) way, I realised there's something more fundamental I don't understand -
foreach (Type t in assembly.GetTypes())
{
foreach (Type i in t.GetInterfaces())
{
if (i.FullName == pluginInterfaceType.FullName)
{
object o = assembly.CreateInstance(t.ToString());
IInterface plugin = (IInterface)o;
That last line causes an InvalidCastException, despite the fact that the type created definitely implements that interface.
Further more - if I use Activator.CreateInstance instead of Assembly.CreateInstance (which I don't want to do), casting to the interface works just fine.
The
InvalidCastException
should contain more details, like 'cannot cast x to y'.My guess is that the assembly containing
IInterface
that you are loading is not exactly the same as the one your code was built against, maybe it's a local copy of a non strongly-named assembly.This is most probably because the interface you are casting to is not the same you find in the class.
Either because there is more the one interface with the same name, or because you loaded it more then once. For instance, because it is defined in the assembly you are dynamically loaded, and you try to cast it to the one that is statically bound.