hi i have animation which loop but are using 90% of my iphone CPU processing and are heating up the phone. what have i done wrong ?
anybody can give me some advise ?
thanks
-(void)nextAnimation:(float)previousWidth {
//picture loop
imageViewTop.image = imageViewBottom.image;
imageViewBottom.image = [imageArray objectAtIndex:[imageArray count] - 1];
[imageArray insertObject:imageViewBottom.image atIndex:0];
[imageArray removeLastObject];
imageViewTop.alpha = 1.0;
imageViewBottom.alpha = 0.0;
[UIView animateWithDuration:4.0
animations:^{
imageViewTop.alpha = 0.0;
imageViewBottom.alpha = 1.0;
}
completion:^(BOOL completed){
[self nextAnimation:stringsize.width];
}
];
You got a infinite loop in you code. You must have a quit condition to avoid infinite loop. A static counter is zero, and run one time add 1, if counter > n quit.