I have issue in Unity with my 2D characters animation. I simply made the animation of it walking right and left. I set things up in the animator, and for some reason the right animation is being accessed, but not the left whenever I press "A". This is the code part of animation of my PlayerController script:
anim.SetFloat("mSpeed", Mathf.Abs(rb.velocity.x));
Figured out what to do instead of using left animation, I just used the Sprite Render to Flip.X when the "A" key is pressed. And it works!