Trying to use 3D on a 2D project: planes override

2019-08-19 03:09发布

I've got a problem when trying to use 3D on a 2D project. I've setup 3 planes and I'm trying to rotate the center. When I do this, the planes that are supposed to go "behind" stay on top of the other ones!

I don't know how to explain than the small video here:

https://youtu.be/RBeHNxRLjko

PS: it's the first time I'm doing this, if it's against SO rules I'm sorry.

标签: unity3d
1条回答
我欲成王,谁敢阻挡
2楼-- · 2019-08-19 03:26

I've solved the problem by creating 4 canvas: one canvas for each side, and I move the camera around.

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