I've set up a static UITableView
with iOS Designer (IB in Objective-C world). But the orientation is changed despite I want to restrict it.
I've done the following:
In Properties under Simulated Metrics I chose Portrait as Orientation. Than I'm implementing the following functions for my UITableViewController
:
public override bool ShouldAutorotate ()
{
return false;
}
public override UIInterfaceOrientationMask GetSupportedInterfaceOrientations ()
{
return UIInterfaceOrientationMask.Portrait;
}
public override UIInterfaceOrientation PreferredInterfaceOrientationForPresentation ()
{
return UIInterfaceOrientation.Portrait;
}
GetSupportedInterfaceOrientations
is called and I return Portrait but the view is still rotated. What I'm missing?
Edit:
I've used the approach discussed in View Orientation. This works for my view controllers. The static UITableViewController
is pushed in this way on the stack:
this.PresentViewController (new UINavigationController(myStaticTableViewController), true, null);
Here the standard implementation of UINavigationController
is used. I also tried it with my CustomNavigationController
which implements
partial class CustomNavigationController : UINavigationController
{
public CustomNavigationController (IntPtr handle) : base (handle)
{
}
public override bool ShouldAutorotate ()
{
return TopViewController.ShouldAutorotate();
}
public override UIInterfaceOrientation PreferredInterfaceOrientationForPresentation ()
{
return TopViewController.PreferredInterfaceOrientationForPresentation ();
}
}
but I can't do something like this
this.PresentViewController (new CustomNavigationController(myStaticTableViewController), true, null);
because it cannot convert my table view controller to IntPtr
. Perhaps that's the reason why it doesn't respect the interface orientation. What solutions do I have?
Seems that I only had to add another constructor as stated in the linked thread. Now my
CustoMNavigationController
looks like this:Now I can use
and everything works as expected.