I have read through every bit of documentation out there that I can find, but cannot get a simple vImage call to work. I just need a real example. Documentation is very sparse.
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If you're processing video in real-time, and your input is processed in a pixel buffer, here's how to copy that buffer into a vImage, at which point you can call whatever commands you like:
An even more advanced example, with optimization of the equalization and stretching functions (ignore commented out code, although you can use it—it works, too:
}
Documentation does not exist because the vImage libraries are not available on iOS.vImage is available on iOS since 5.0. The documentation is here.
Updating Ole Bermann's answer: the Accelerate framework was added in iOS 5.0.