How do I make an attributed string using Swift?

2018-12-31 15:45发布

问题:

I am trying to make a simple Coffee Calculator. I need to display the amount of coffee in grams. The \"g\" symbol for grams needs to be attached to my UILabel that I am using to display the amount. The numbers in the UILabel are changing dynamically with user input just fine, but I need to add a lower case \"g\" on the end of the string that is formatted differently from the updating numbers. The \"g\" needs to be attached to the numbers so that as the number size and position changes, the \"g\" \"moves\" with the numbers. I\'m sure this problem has been solved before so a link in the right direction would be helpful as I\'ve googled my little heart out.

I\'ve searched through the documentation for an attributed string and I even downloded an \"Attributed String Creator\" from the app store, but the resulting code is in Objective-C and I am using Swift. What would be awesome, and probably helpful to other developers learning this language, is a clear example of creating a custom font with custom attributes using an attributed string in Swift. The documentation for this is very confusing as there is not a very clear path on how to do so. My plan is to create the attributed string and add it to the end of my coffeeAmount string.

var coffeeAmount: String = calculatedCoffee + attributedText

Where calculatedCoffee is an Int converted to a string and \"attributedText\" is the lowercase \"g\" with customized font that I am trying to create. Maybe I\'m going about this the wrong way. Any help is appreciated!

回答1:

\"enter

This answer has been updated for Swift 4.2.

Quick Reference

The general form for making and setting an attributed string is like this. You can find other common options below.

// create attributed string
let myString = \"Swift Attributed String\"
let myAttribute = [ NSAttributedString.Key.foregroundColor: UIColor.blue ]
let myAttrString = NSAttributedString(string: myString, attributes: myAttribute) 

// set attributed text on a UILabel
myLabel.attributedText = myAttrString

\"Text

let myAttribute = [ NSAttributedString.Key.foregroundColor: UIColor.blue ]

\"Background

let myAttribute = [ NSAttributedString.Key.backgroundColor: UIColor.yellow ]

\"Font\"

let myAttribute = [ NSAttributedString.Key.font: UIFont(name: \"Chalkduster\", size: 18.0)! ]

\"enter

let myAttribute = [ NSAttributedString.Key.underlineStyle: NSUnderlineStyle.single.rawValue ]

\"enter

let myShadow = NSShadow()
myShadow.shadowBlurRadius = 3
myShadow.shadowOffset = CGSize(width: 3, height: 3)
myShadow.shadowColor = UIColor.gray

let myAttribute = [ NSAttributedString.Key.shadow: myShadow ]

The rest of this post gives more detail for those who are interested.


Attributes

String attributes are just a dictionary in the form of [NSAttributedString.Key: Any], where NSAttributedString.Key is the key name of the attribute and Any is the value of some Type. The value could be a font, a color, an integer, or something else. There are many standard attributes in Swift that have already been predefined. For example:

  • key name: NSAttributedString.Key.font, value: a UIFont
  • key name: NSAttributedString.Key.foregroundColor, value: a UIColor
  • key name: NSAttributedString.Key.link, value: an NSURL or NSString

There are many others. See this link for more. You can even make your own custom attributes like:

  • key name: NSAttributedString.Key.myName, value: some Type.
    if you make an extension:

    extension NSAttributedString.Key {
        static let myName = NSAttributedString.Key(rawValue: \"myCustomAttributeKey\")
    }
    

Creating attributes in Swift

You can declare attributes just like declaring any other dictionary.

// single attributes declared one at a time
let singleAttribute1 = [ NSAttributedString.Key.foregroundColor: UIColor.green ]
let singleAttribute2 = [ NSAttributedString.Key.backgroundColor: UIColor.yellow ]
let singleAttribute3 = [ NSAttributedString.Key.underlineStyle: NSUnderlineStyle.double.rawValue ]

// multiple attributes declared at once
let multipleAttributes: [NSAttributedString.Key : Any] = [
    NSAttributedString.Key.foregroundColor: UIColor.green,
    NSAttributedString.Key.backgroundColor: UIColor.yellow,
    NSAttributedString.Key.underlineStyle: NSUnderlineStyle.double.rawValue ]

// custom attribute
let customAttribute = [ NSAttributedString.Key.myName: \"Some value\" ]

Note the rawValue that was needed for the underline style value.

Because attributes are just Dictionaries, you can also create them by making an empty Dictionary and then adding key-value pairs to it. If the value will contain multiple types, then you have to use Any as the type. Here is the multipleAttributes example from above, recreated in this fashion:

var multipleAttributes = [NSAttributedString.Key : Any]()
multipleAttributes[NSAttributedString.Key.foregroundColor] = UIColor.green
multipleAttributes[NSAttributedString.Key.backgroundColor] = UIColor.yellow
multipleAttributes[NSAttributedString.Key.underlineStyle] = NSUnderlineStyle.double.rawValue

Attributed Strings

Now that you understand attributes, you can make attributed strings.

Initialization

There are a few ways to create attributed strings. If you just need a read-only string you can use NSAttributedString. Here are some ways to initialize it:

// Initialize with a string only
let attrString1 = NSAttributedString(string: \"Hello.\")

// Initialize with a string and inline attribute(s)
let attrString2 = NSAttributedString(string: \"Hello.\", attributes: [NSAttributedString.Key.myName: \"A value\"])

// Initialize with a string and separately declared attribute(s)
let myAttributes1 = [ NSAttributedString.Key.foregroundColor: UIColor.green ]
let attrString3 = NSAttributedString(string: \"Hello.\", attributes: myAttributes1)

If you will need to change the attributes or the string content later, you should use NSMutableAttributedString. The declarations are very similar:

// Create a blank attributed string
let mutableAttrString1 = NSMutableAttributedString()

// Initialize with a string only
let mutableAttrString2 = NSMutableAttributedString(string: \"Hello.\")

// Initialize with a string and inline attribute(s)
let mutableAttrString3 = NSMutableAttributedString(string: \"Hello.\", attributes: [NSAttributedString.Key.myName: \"A value\"])

// Initialize with a string and separately declared attribute(s)
let myAttributes2 = [ NSAttributedString.Key.foregroundColor: UIColor.green ]
let mutableAttrString4 = NSMutableAttributedString(string: \"Hello.\", attributes: myAttributes2)

Changing an Attributed String

As an example, let\'s create the attributed string at the top of this post.

First create an NSMutableAttributedString with a new font attribute.

let myAttribute = [ NSAttributedString.Key.font: UIFont(name: \"Chalkduster\", size: 18.0)! ]
let myString = NSMutableAttributedString(string: \"Swift\", attributes: myAttribute )

If you are working along, set the attributed string to a UITextView (or UILabel) like this:

textView.attributedText = myString

You don\'t use textView.text.

Here is the result:

\"enter

Then append another attributed string that doesn\'t have any attributes set. (Notice that even though I used let to declare myString above, I can still modify it because it is an NSMutableAttributedString. This seems rather unSwiftlike to me and I wouldn\'t be surprised if this changes in the future. Leave me a comment when that happens.)

let attrString = NSAttributedString(string: \" Attributed Strings\")
myString.append(attrString)

\"enter

Next we\'ll just select the \"Strings\" word, which starts at index 17 and has a length of 7. Notice that this is an NSRange and not a Swift Range. (See this answer for more about Ranges.) The addAttribute method lets us put the attribute key name in the first spot, the attribute value in the second spot, and the range in the third spot.

var myRange = NSRange(location: 17, length: 7) // range starting at location 17 with a lenth of 7: \"Strings\"
myString.addAttribute(NSAttributedString.Key.foregroundColor, value: UIColor.red, range: myRange)

\"enter

Finally, let\'s add a background color. For variety, let\'s use the addAttributes method (note the s). I could add multiple attributes at once with this method, but I will just add one again.

myRange = NSRange(location: 3, length: 17)
let anotherAttribute = [ NSAttributedString.Key.backgroundColor: UIColor.yellow ]
myString.addAttributes(anotherAttribute, range: myRange)

\"enter

Notice that the attributes are overlapping in some places. Adding an attribute doesn\'t overwrite an attribute that is already there.

Related

  • How to change the text of an NSMutableAttributedString but keep the attributes

Further Reading

  • How to retrieve the attributes from a tap location
  • Attributed String Programming Guide (very informative but unfortunately only in Objective-C)


回答2:

Swift uses the same NSMutableAttributedString that Obj-C does. You instantiate it by passing in the calculated value as a string:

var attributedString = NSMutableAttributedString(string:\"\\(calculatedCoffee)\")

Now create the attributed g string (heh). Note: UIFont.systemFontOfSize(_) is now a failable initializer, so it has to be unwrapped before you can use it:

var attrs = [NSFontAttributeName : UIFont.systemFontOfSize(19.0)!]
var gString = NSMutableAttributedString(string:\"g\", attributes:attrs)

And then append it:

attributedString.appendAttributedString(gString)

You can then set the UILabel to display the NSAttributedString like this:

myLabel.attributedText = attributedString


回答3:

Swift 4:

let attributes = [NSAttributedStringKey.font: UIFont(name: \"HelveticaNeue-Bold\", size: 17)!, 
                  NSAttributedStringKey.foregroundColor: UIColor.white]


回答4:

Swift: xcode 6.1

    let font:UIFont? = UIFont(name: \"Arial\", size: 12.0)

    let attrString = NSAttributedString(
        string: titleData,
        attributes: NSDictionary(
            object: font!,
            forKey: NSFontAttributeName))


回答5:

Xcode 6 version:

let attriString = NSAttributedString(string:\"attriString\", attributes:
[NSForegroundColorAttributeName: UIColor.lightGrayColor(), 
            NSFontAttributeName: AttriFont])

Xcode 9.3 version:

let attriString = NSAttributedString(string:\"attriString\", attributes:
[NSAttributedStringKey.foregroundColor: UIColor.lightGray, 
            NSAttributedStringKey.font: AttriFont])

Xcode 10, iOS 12, Swift 4:

let attriString = NSAttributedString(string:\"attriString\", attributes:
[NSAttributedString.Key.foregroundColor: UIColor.lightGray, 
            NSAttributedString.Key.font: AttriFont])


回答6:

I would highly recommend using a library for attributed strings. It makes it much easier when you want, for example, one string with four different colors and four different fonts. Here is my favorite. It is called SwiftyAttributes

If you wanted to make a string with four different colors and different fonts using SwiftyAttributes:

let magenta = \"Hello \".withAttributes([
    .textColor(.magenta),
    .font(.systemFont(ofSize: 15.0))
    ])
let cyan = \"Sir \".withAttributes([
    .textColor(.cyan),
    .font(.boldSystemFont(ofSize: 15.0))
    ])
let green = \"Lancelot\".withAttributes([
    .textColor(.green),
    .font(.italicSystemFont(ofSize: 15.0))

    ])
let blue = \"!\".withAttributes([
    .textColor(.blue),
    .font(.preferredFont(forTextStyle: UIFontTextStyle.headline))

    ])
let finalString = magenta + cyan + green + blue

finalString would show as

\"Shows



回答7:

Works well in beta 6

let attrString = NSAttributedString(
    string: \"title-title-title\",
    attributes: NSDictionary(
       object: NSFont(name: \"Arial\", size: 12.0), 
       forKey: NSFontAttributeName))


回答8:

Swift 2.0

Here is a sample:

let newsString: NSMutableAttributedString = NSMutableAttributedString(string: \"Tap here to read the latest Football News.\")
newsString.addAttributes([NSUnderlineStyleAttributeName: NSUnderlineStyle.StyleDouble.rawValue], range: NSMakeRange(4, 4))
sampleLabel.attributedText = newsString.copy() as? NSAttributedString

OR

let stringAttributes = [
    NSFontAttributeName : UIFont(name: \"Helvetica Neue\", size: 17.0)!,
    NSUnderlineStyleAttributeName : 1,
    NSForegroundColorAttributeName : UIColor.orangeColor(),
    NSTextEffectAttributeName : NSTextEffectLetterpressStyle,
    NSStrokeWidthAttributeName : 2.0]
let atrributedString = NSAttributedString(string: \"Sample String: Attributed\", attributes: stringAttributes)
sampleLabel.attributedText = atrributedString


回答9:

I created an online tool that is going to solve your problem! You can write your string and apply styles graphically and the tool gives you objective-c and swift code to generate that string.

Also is open source so feel free to extend it and send PRs.

Transformer Tool

Github

\"enter



回答10:

The best way to approach Attributed Strings on iOS is by using the built-in Attributed Text editor in the interface builder and avoid uneccessary hardcoding NSAtrributedStringKeys in your source files.

You can later dynamically replace placehoderls at runtime by using this extension:

extension NSAttributedString {
    func replacing(placeholder:String, with valueString:String) -> NSAttributedString {

        if let range = self.string.range(of:placeholder) {
            let nsRange = NSRange(range,in:valueString)
            let mutableText = NSMutableAttributedString(attributedString: self)
            mutableText.replaceCharacters(in: nsRange, with: valueString)
            return mutableText as NSAttributedString
        }
        return self
    }
}

Add a storyboard label with attributed text looking like this.

\"enter

Then you simply update the value each time you need like this:

label.attributedText = initalAttributedString.replacing(placeholder: \"<price>\", with: newValue)

Make sure to save into initalAttributedString the original value.

You can better understand this approach by reading this article: https://medium.com/mobile-appetite/text-attributes-on-ios-the-effortless-approach-ff086588173e



回答11:

For me above solutions didn\'t work when setting a specific color or property.

This did work:

let attributes = [
    NSFontAttributeName : UIFont(name: \"Helvetica Neue\", size: 12.0)!,
    NSUnderlineStyleAttributeName : 1,
    NSForegroundColorAttributeName : UIColor.darkGrayColor(),
    NSTextEffectAttributeName : NSTextEffectLetterpressStyle,
    NSStrokeWidthAttributeName : 3.0]

var atriString = NSAttributedString(string: \"My Attributed String\", attributes: attributes)


回答12:

func decorateText(sub:String, des:String)->NSAttributedString{
    let textAttributesOne = [NSAttributedStringKey.foregroundColor: UIColor.darkText, NSAttributedStringKey.font: UIFont(name: \"PTSans-Bold\", size: 17.0)!]
    let textAttributesTwo = [NSAttributedStringKey.foregroundColor: UIColor.black, NSAttributedStringKey.font: UIFont(name: \"PTSans-Regular\", size: 14.0)!]

    let textPartOne = NSMutableAttributedString(string: sub, attributes: textAttributesOne)
    let textPartTwo = NSMutableAttributedString(string: des, attributes: textAttributesTwo)

    let textCombination = NSMutableAttributedString()
    textCombination.append(textPartOne)
    textCombination.append(textPartTwo)
    return textCombination
}

//Implementation

cell.lblFrom.attributedText = decorateText(sub: sender!, des: \" - \\(convertDateFormatShort3(myDateString: datetime!))\")


回答13:

Swift 4

let attributes = [NSAttributedStringKey.font : UIFont(name: CustomFont.NAME_REGULAR.rawValue, size: CustomFontSize.SURVEY_FORM_LABEL_SIZE.rawValue)!]

let attributedString : NSAttributedString = NSAttributedString(string: messageString, attributes: attributes)

You need to remove the raw value in swift 4



回答14:

Swift 2.1 - Xcode 7

let labelFont = UIFont(name: \"HelveticaNeue-Bold\", size: 18)
let attributes :[String:AnyObject] = [NSFontAttributeName : labelFont!]
let attrString = NSAttributedString(string:\"foo\", attributes: attributes)
myLabel.attributedText = attrString


回答15:

extension UILabel{
    func setSubTextColor(pSubString : String, pColor : UIColor){    
        let attributedString: NSMutableAttributedString = self.attributedText != nil ? NSMutableAttributedString(attributedString: self.attributedText!) : NSMutableAttributedString(string: self.text!);

        let range = attributedString.mutableString.range(of: pSubString, options:NSString.CompareOptions.caseInsensitive)
        if range.location != NSNotFound {
            attributedString.addAttribute(NSForegroundColorAttributeName, value: pColor, range: range);
        }
        self.attributedText = attributedString
    }
}


回答16:

The attributes can be setting directly in swift 3...

    let attributes = NSAttributedString(string: \"String\", attributes: [NSFontAttributeName : UIFont(name: \"AvenirNext-Medium\", size: 30)!,
         NSForegroundColorAttributeName : UIColor .white,
         NSTextEffectAttributeName : NSTextEffectLetterpressStyle])

Then use the variable in any class with attributes



回答17:

 let attrString = NSAttributedString (
            string: \"title-title-title\",
            attributes: [NSAttributedStringKey.foregroundColor: UIColor.black])


回答18:

It will be really easy to solve your problem with the library I created. It is called Atributika.

let calculatedCoffee: Int = 768
let g = Style(\"g\").font(.boldSystemFont(ofSize: 12)).foregroundColor(.red)
let all = Style.font(.systemFont(ofSize: 12))

let str = \"\\(calculatedCoffee)<g>g</g>\".style(tags: g)
    .styleAll(all)
    .attributedString

label.attributedText = str

\"768g\"

You can find it here https://github.com/psharanda/Atributika



回答19:

Swift 4.2

extension UILabel {

    func boldSubstring(_ substr: String) {
        guard substr.isEmpty == false,
            let text = attributedText,
            let range = text.string.range(of: substr, options: .caseInsensitive) else {
                return
        }
        let attr = NSMutableAttributedString(attributedString: text)
        let start = text.string.distance(from: text.string.startIndex, to: range.lowerBound)
        let length = text.string.distance(from: range.lowerBound, to: range.upperBound)
        attr.addAttributes([NSAttributedStringKey.font: UIFont.boldSystemFont(ofSize: self.font.pointSize)],
                           range: NSMakeRange(start, length))
        attributedText = attr
    }
}


回答20:

extension String {
//MARK: Getting customized string
struct StringAttribute {
    var fontName = \"HelveticaNeue-Bold\"
    var fontSize: CGFloat?
    var initialIndexOftheText = 0
    var lastIndexOftheText: Int?
    var textColor: UIColor = .black
    var backGroundColor: UIColor = .clear
    var underLineStyle: NSUnderlineStyle = .styleNone
    var textShadow: TextShadow = TextShadow()

    var fontOfText: UIFont {
        if let font = UIFont(name: fontName, size: fontSize!) {
            return font
        } else {
            return UIFont(name: \"HelveticaNeue-Bold\", size: fontSize!)!
        }
    }

    struct TextShadow {
        var shadowBlurRadius = 0
        var shadowOffsetSize = CGSize(width: 0, height: 0)
        var shadowColor: UIColor = .clear
    }
}
func getFontifiedText(partOfTheStringNeedToConvert partTexts: [StringAttribute]) -> NSAttributedString {
    let fontChangedtext = NSMutableAttributedString(string: self, attributes: [NSFontAttributeName: UIFont(name: \"HelveticaNeue-Bold\", size: (partTexts.first?.fontSize)!)!])
    for eachPartText in partTexts {
        let lastIndex = eachPartText.lastIndexOftheText ?? self.count
        let attrs = [NSFontAttributeName : eachPartText.fontOfText, NSForegroundColorAttributeName: eachPartText.textColor, NSBackgroundColorAttributeName: eachPartText.backGroundColor, NSUnderlineStyleAttributeName: eachPartText.underLineStyle, NSShadowAttributeName: eachPartText.textShadow ] as [String : Any]
        let range = NSRange(location: eachPartText.initialIndexOftheText, length: lastIndex - eachPartText.initialIndexOftheText)
        fontChangedtext.addAttributes(attrs, range: range)
    }
    return fontChangedtext
}

}

//Use it like below

    let someAttributedText = \"Some   Text\".getFontifiedText(partOfTheStringNeedToConvert: <#T##[String.StringAttribute]#>)