I have a memory leak in the Lua part of my application. For whatever reason, my object is not getting deleted when it should (even when I call collectgarbage("collect")
). I assume this means I have a dangling reference somewhere.
So how may I obtain a list of where various references to an object reside? For example:
obj = MyObject()
ref = obj
tbl = {obj}
obj = nil
print(getreferences(obj)) -- should print something like _G.ref, _G.tbl[1]
I would simply write my own function for this, but it would not be able to find references contained inside of closures. Any advice?