我如何写一个简单的 - 需要为它工作最低限度 - 测试应用程序,它说明了如何使用IPC /命名管道?
例如,一个人如何会写一个控制台应用程序的“Hello World”,其中方案一说要计划2和计划2接收消息和回复“罗杰,”要程序1。
我如何写一个简单的 - 需要为它工作最低限度 - 测试应用程序,它说明了如何使用IPC /命名管道?
例如,一个人如何会写一个控制台应用程序的“Hello World”,其中方案一说要计划2和计划2接收消息和回复“罗杰,”要程序1。
using System;
using System.IO;
using System.IO.Pipes;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ConsoleApplication1
{
class Program
{
static void Main(string[] args)
{
StartServer();
Task.Delay(1000).Wait();
//Client
var client = new NamedPipeClientStream("PipesOfPiece");
client.Connect();
StreamReader reader = new StreamReader(client);
StreamWriter writer = new StreamWriter(client);
while (true)
{
string input = Console.ReadLine();
if (String.IsNullOrEmpty(input)) break;
writer.WriteLine(input);
writer.Flush();
Console.WriteLine(reader.ReadLine());
}
}
static void StartServer()
{
Task.Factory.StartNew(() =>
{
var server = new NamedPipeServerStream("PipesOfPiece");
server.WaitForConnection();
StreamReader reader = new StreamReader(server);
StreamWriter writer = new StreamWriter(server);
while (true)
{
var line = reader.ReadLine();
writer.WriteLine(String.Join("", line.Reverse()));
writer.Flush();
}
});
}
}
}
有人谁是新的IPC和命名管道,我发现下面的NuGet包是一个很大的帮助。
GitHub的:命名管道包装为.NET 4.0
要使用第一安装包:
PS> Install-Package NamedPipeWrapper
然后一个示例服务器(从链接复制):
var server = new NamedPipeServer<SomeClass>("MyServerPipe");
server.ClientConnected += delegate(NamedPipeConnection<SomeClass> conn)
{
Console.WriteLine("Client {0} is now connected!", conn.Id);
conn.PushMessage(new SomeClass { Text: "Welcome!" });
};
server.ClientMessage += delegate(NamedPipeConnection<SomeClass> conn, SomeClass message)
{
Console.WriteLine("Client {0} says: {1}", conn.Id, message.Text);
};
server.Start();
实施例的客户端:
var client = new NamedPipeClient<SomeClass>("MyServerPipe");
client.ServerMessage += delegate(NamedPipeConnection<SomeClass> conn, SomeClass message)
{
Console.WriteLine("Server says: {0}", message.Text);
};
client.Start();
关于它的最好的事情对我来说是不像公认的答案在这里,它支持多个客户端跟一个单一的服务器。
您可以使用它的名字实际上写入命名管道,顺便说一句。
打开命令shell作为管理员绕过默认的“访问被拒绝”的错误:
echo Hello > \\.\pipe\PipeName
FYI对Linux不支持了NamedPipes DOTNET核心,尝试的TcpListener,而不是如果你在Linux上
这段代码有一个客户端往返一个字节。
DOTNET的核心2.0服务器ConsoleApp
using System;
using System.IO.Pipes;
using System.Threading.Tasks;
namespace Server
{
class Program
{
static void Main(string[] args)
{
var server = new NamedPipeServerStream("A", PipeDirection.InOut);
server.WaitForConnection();
for (int i =0; i < 10000; i++)
{
var b = new byte[1];
server.Read(b, 0, 1);
Console.WriteLine("Read Byte:" + b[0]);
server.Write(b, 0, 1);
}
}
}
}
DOTNET的核心2.0客户端ConsoleApp
using System;
using System.IO.Pipes;
using System.Threading.Tasks;
namespace Client
{
class Program
{
public static int threadcounter = 1;
public static NamedPipeClientStream client;
static void Main(string[] args)
{
client = new NamedPipeClientStream(".", "A", PipeDirection.InOut, PipeOptions.Asynchronous);
client.Connect();
var t1 = new System.Threading.Thread(StartSend);
var t2 = new System.Threading.Thread(StartSend);
t1.Start();
t2.Start();
}
public static void StartSend()
{
int thisThread = threadcounter;
threadcounter++;
StartReadingAsync(client);
for (int i = 0; i < 10000; i++)
{
var buf = new byte[1];
buf[0] = (byte)i;
client.WriteAsync(buf, 0, 1);
Console.WriteLine($@"Thread{thisThread} Wrote: {buf[0]}");
}
}
public static async Task StartReadingAsync(NamedPipeClientStream pipe)
{
var bufferLength = 1;
byte[] pBuffer = new byte[bufferLength];
await pipe.ReadAsync(pBuffer, 0, bufferLength).ContinueWith(async c =>
{
Console.WriteLine($@"read data {pBuffer[0]}");
await StartReadingAsync(pipe); // read the next data <--
});
}
}
}