如何编程禁用C#控制台应用程序的快速编辑模式?(How to programmatic disabl

2019-06-21 09:20发布

我,已经尽力了几种解决方案中发现,像一个 - >

http://www.pcreview.co.uk/forums/console-writeline-hangs-if-user-click-into-console-window-t1412701.html

但是,我观察到GetConsoleMode该模式(IntPtr的hConsoleHandle,OUT INT模式)将是不同的控制台应用程序不同。 它不是恒定的。

我可以在一个控制台应用程序来实现相同的情况下关闭鼠标点击(左/右按键)。 我发现,它可以与IMessageFilter做,但只为窗口表单应用程序而不是控制台应用程序。

请指导。

Answer 1:

如果要禁用快速编辑模式,你需要调用GetConsoleMode来获得当前的模式。 然后清除,使快速编辑的位,并调用SetConsoleMode 。 假设你已经对非托管函数的原型管理,你可以这样写:

const int ENABLE_QUICK_EDIT = 0x0040;

IntPtr consoleHandle = GetConsoleWindow();
UInt32 consoleMode;

// get current console mode
if (!GetConsoleMode(consoleHandle, out consoleMode))
{
    // Error: Unable to get console mode.
    return;
}

// Clear the quick edit bit in the mode flags
mode &= ~ENABLE_QUICK_EDIT;

// set the new mode
if (!SetConsoleMode(consoleHandle, consoleMode))
{
    // ERROR: Unable to set console mode
}

如果您希望禁用鼠标输入,要清除鼠标输入位。

const int ENABLE_MOUSE_INPUT = 0x0010;

mode &= ~ENABLE_MOUSE_INPUT;


Answer 2:

对于像我这样喜欢没有脑子的代码复制/粘贴,这里是公认的答案灵感的代码:

using System;
using System.Runtime.InteropServices;

static class DisableConsoleQuickEdit {

   const uint ENABLE_QUICK_EDIT = 0x0040;

   // STD_INPUT_HANDLE (DWORD): -10 is the standard input device.
   const int STD_INPUT_HANDLE = -10;

   [DllImport("kernel32.dll", SetLastError = true)]
   static extern IntPtr GetStdHandle(int nStdHandle);

   [DllImport("kernel32.dll")]
   static extern bool GetConsoleMode(IntPtr hConsoleHandle, out uint lpMode);

   [DllImport("kernel32.dll")]
   static extern bool SetConsoleMode(IntPtr hConsoleHandle, uint dwMode);

   internal static bool Go() {

      IntPtr consoleHandle = GetStdHandle(STD_INPUT_HANDLE);

      // get current console mode
      uint consoleMode;
      if (!GetConsoleMode(consoleHandle, out consoleMode)) {
         // ERROR: Unable to get console mode.
         return false;
      }

      // Clear the quick edit bit in the mode flags
      consoleMode &= ~ENABLE_QUICK_EDIT;

      // set the new mode
      if (!SetConsoleMode(consoleHandle, consoleMode)) {
         // ERROR: Unable to set console mode
         return false;
      }

      return true;
   }
}


Answer 3:

看了上面的答案,GetConsoleWindow()不能使用。 相反,必须使用GetStdHandle()。

因此,这里的启用/禁用QuickEditMode复制和粘贴类。 呼叫ConsoleWindow.QuickEditMode(假); 为控制台窗口中禁用快速编辑模式。

using System;
using System.Runtime.InteropServices;

public static class ConsoleWindow
{
    private static class NativeFunctions
    {
        public enum StdHandle : int
        {
            STD_INPUT_HANDLE = -10,
            STD_OUTPUT_HANDLE = -11,
            STD_ERROR_HANDLE = -12,
        }

        [DllImport("kernel32.dll", SetLastError = true)]
        public static extern IntPtr GetStdHandle(int nStdHandle); //returns Handle

        public enum ConsoleMode : uint
        {
            ENABLE_ECHO_INPUT = 0x0004,
            ENABLE_EXTENDED_FLAGS = 0x0080,
            ENABLE_INSERT_MODE = 0x0020,
            ENABLE_LINE_INPUT = 0x0002,
            ENABLE_MOUSE_INPUT = 0x0010,
            ENABLE_PROCESSED_INPUT = 0x0001,
            ENABLE_QUICK_EDIT_MODE = 0x0040,
            ENABLE_WINDOW_INPUT = 0x0008,
            ENABLE_VIRTUAL_TERMINAL_INPUT = 0x0200,

            //screen buffer handle
            ENABLE_PROCESSED_OUTPUT = 0x0001,
            ENABLE_WRAP_AT_EOL_OUTPUT = 0x0002,
            ENABLE_VIRTUAL_TERMINAL_PROCESSING = 0x0004,
            DISABLE_NEWLINE_AUTO_RETURN = 0x0008,
            ENABLE_LVB_GRID_WORLDWIDE = 0x0010
        }

        [DllImport("kernel32.dll", SetLastError = true)]
        public static extern bool GetConsoleMode(IntPtr hConsoleHandle, out uint lpMode);

        [DllImport("kernel32.dll", SetLastError = true)]
        public static extern bool SetConsoleMode(IntPtr hConsoleHandle, uint dwMode);
    }

    public static void QuickEditMode(bool Enable)
    {
        //QuickEdit lets the user select text in the console window with the mouse, to copy to the windows clipboard.
        //But selecting text stops the console process (e.g. unzipping). This may not be always wanted.
        IntPtr consoleHandle = NativeFunctions.GetStdHandle((int)NativeFunctions.StdHandle.STD_INPUT_HANDLE);
        UInt32 consoleMode;

        NativeFunctions.GetConsoleMode(consoleHandle, out consoleMode);
        if (Enable)
            consoleMode |= ((uint)NativeFunctions.ConsoleMode.ENABLE_QUICK_EDIT_MODE);
        else
            consoleMode &= ~((uint)NativeFunctions.ConsoleMode.ENABLE_QUICK_EDIT_MODE);

        consoleMode |= ((uint)NativeFunctions.ConsoleMode.ENABLE_EXTENDED_FLAGS);

        NativeFunctions.SetConsoleMode(consoleHandle, consoleMode);
    }
}


Answer 4:

通过下面的代码使用的组合,我可以启用或禁用快速编辑模式。

const int ENABLE_QUICK_EDIT = 0x0040;

// STD_INPUT_HANDLE (DWORD): -10 is the standard input device.
const int STD_INPUT_HANDLE = -10;

[DllImport("kernel32.dll", SetLastError = true)]
static extern IntPtr GetStdHandle(int nStdHandle);

[DllImport("kernel32.dll")]
static extern bool GetConsoleMode(IntPtr hConsoleHandle, out int lpMode);

[DllImport("kernel32.dll")]
static extern bool SetConsoleMode(IntPtr hConsoleHandle, int dwMode);

要启用,简单做currentConsoleMode &= ENABLE_QUICK_EDIT;

并禁用,做currentConsoleMode &= ~ENABLE_QUICK_EDIT

然后调用SetConsoleMode。



Answer 5:

我正好绊倒在我的控制台应用程序,这是写在C启用快速编辑模式同样的问题,并一直运行于Windows下7的32位的年龄。 移植后(以及不是真的移植,但是适应一些代码行)到窗10 64位(仍然是32位应用程序),我观察到相同的行为。 所以,我搜索了一个解决方案。

但不知什么给我一个理由,代码工作倒过来,即设置位ENABLE_QUICK_EDIT_MODE在模式参数实际上禁用快速编辑模式。 和复位位将启用快速编辑模式... ???

这里是我的代码:

    /// <summary>
/// This flag enables the user to use the mouse to select and edit text. To enable
/// this option, you must also set the ExtendedFlags flag.
/// </summary>
const int QuickEditMode = 64;

// ExtendedFlags must be combined with
// InsertMode and QuickEditMode when setting
/// <summary>
/// ExtendedFlags must be enabled in order to enable InsertMode or QuickEditMode.
/// </summary>
const int ExtendedFlags = 128;

BOOLEAN EnableQuickEdit()
{
    HWND conHandle = GetStdHandle(STD_INPUT_HANDLE);
    int mode;
    DWORD dwLastError = GetLastError();
    if (!GetConsoleMode(conHandle, &mode))
    {
        // error getting the console mode. Exit.
        dwLastError = GetLastError();
        return (dwLastError == 0);
    }
    else 
        dwLastError = 0;
    mode = mode & ~QuickEditMode;

    if (!SetConsoleMode(conHandle, mode | ExtendedFlags))
    {
        // error setting console mode.
        dwLastError = GetLastError();
    }
    else
        dwLastError = 0;
    return (dwLastError == 0);
}

BOOLEAN DisableQuickEdit()
{
    HWND conHandle = GetStdHandle(STD_INPUT_HANDLE);
    int mode;
    DWORD dwLastError = GetLastError();

    if (!GetConsoleMode(conHandle, &mode))
    {
        // error getting the console mode. Exit.
        dwLastError = GetLastError();
        return (dwLastError == 0);
    }
    else
        dwLastError = 0;

    mode = mode | QuickEditMode;

    if (!SetConsoleMode(conHandle, mode))
    {
        // error getting the console mode. Exit.
        dwLastError = GetLastError();
    }
    else
        dwLastError = 0;
    return (dwLastError == 0);
}

问候沃尔夫冈



文章来源: How to programmatic disable C# Console Application's Quick Edit mode?