I think I saw somewhere a native function in Lua that can return a new userdata. Does it exist? Is it possible to create custom userdata from normal Lua script?
问题:
回答1:
You may be thinking of newproxy
From: http://lua-users.org/wiki/HiddenFeatures
newproxy
is an unsupported and undocumented function in the Lua base library. From Lua code, thesetmetatable
function may only be used on objects of table type. Thenewproxy
function circumvents that limitation by creating a zero-size userdata and setting either a new, empty metatable on it or using the metatable of anothernewproxy
instance. We are then free to modify the metatable from Lua. This is the only way to create a proxy object from Lua which honors certain metamethods, such as__len
.
It was also useful for __gc
metamethods, as a hack to get a callback when the newproxy
instance becomes free.
This feature was present in Lua 5.1, but removed in 5.2. In Lua 5.2, __gc
metamethods can be set on zero sized tables, so the main impetus for newproxy
went away.
回答2:
Actually no, in pure Lua.
The type userdata is provided to allow arbitrary C data to be stored in Lua variables. … Userdata values cannot be created or modified in Lua, only through the C API. This guarantees the integrity of data owned by the host program.
link
If you embed luaVM in host C/C++ application, you can export some function to create userdata to Lua, but it's not a good practice. UD is designed to be a blackbox for Lua scripts.