I am trying to wrap c++ code into python, just one class to export with two functions.
I compiled to to map.so and when I try to import map
get error like noise
Traceback (most recent call last):
File "<stdin>", line 1, in <module>
ImportError: ./map.so: undefined symbol: _ZTIN5noise6module6ModuleE
My c++ directory looks like (noise is dowwnloaded source code and all code is inside src)
/ map.cpp
real_map.h
real_map.cpp
noise/
src/
.h and .cpp and new directory
my CMakeLists.txt looks like
project (map)
cmake_minimum_required(VERSION 2.8)
find_package(PythonLibs)
include_directories (${PYTHON_INCLUDE_DIRS})
find_package(Boost 1.45.0 COMPONENTS python)
include_directories (${Boost_INCLUDE_DIRS})
add_library (
map SHARED
WrappedMediumMapTile.cpp
)
target_link_libraries (medium_map
boost_python
${PYTHON_LIBRARIES}
${Boost_LIBRARIES}
)
Does anyone have a clue what is a problem ?
My .cpp class which I want to wrap
#include <list>
#include <iostream>
#include <vector>
#include <utility>
#include <map>
#include "noise/src/noise.h"
#include "noiseutils/noiseutils.h"
class MapTile
{
public:
MapTile(float x1, float y1, float x2, float y2);
~MapTile();
void genHeightMaps(int resX, int resY);
bool isPassable(float x, float y);
bool isBuildable(float x, float y);
protected:
float parentX1;
float parentY1;
float parentX2;
float parentY2;
private:
noise::module::RidgedMulti baseMountainTerrain;
noise::module::ScaleBias mountainTerrain;
noise::module::Billow baseFlatTerrain;
noise::module::ScaleBias flatTerrain;
noise::module::Perlin lowFreqBaseTerrainType;
noise::module::Perlin mediumFreqBaseTerrainType;
noise::module::Perlin highFreqBaseTerrainType;
noise::module::Select baseTerrainType;
noise::module::ScaleBias terrainType;
noise::module::Const zero;
noise::module::Perlin highHigh;
noise::module::Select finalTerrain;
noise::module::Select goldWoodDeposits;
noise::utils::NoiseMap heightMapTerrain;
noise::utils::NoiseMap heightMapGoldWood;
noise::utils::Image image;
};
and my wrap python
#include <boost/python.hpp>
#include "MapTile.h"
#include "noise/src/noise.h"
#include "noiseutils/noiseutils.h"
using namespace boost::python;
BOOST_PYTHON_MODULE(map) // module name
{
class_<MapTile>("MapTile", init<float, float, float, float>())
.def("isPassable", &MapTile::isPassable)
.def("isBuildable", &MapTile::isBuildable);
};
Noise library is downloaded from http://sourceforge.net/projects/libnoise/files/libnoise%20sources/1.0.0/libnoisesrc-1.0.0.zip/download?use_mirror=garr&download= and used noise folder