在iOS 6 shouldAutorotateToInterfaceOrientation
无法正常工作,但它的做工精细iOS 5.0
或5.1
。
我应该需要改变什么iOS 6
。 这里是我的代码
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
if([[[SampleApplicationAppDelegate instance].callInfoDictionary valueForKey:IS_CHAT] isEqualToString:NO_RESPONSE])
{
int nAngle = 0;
BOOL bRet = NO;
switch (interfaceOrientation) {
case UIInterfaceOrientationPortrait:
nAngle = 90;
bRet = YES;
NSLog(@".......Preview = %f %f",_previewCamera.frame.size.width,_previewCamera.frame.size.height);
_previewCamera.transform = CGAffineTransformMakeRotation(M_PI*1.5);
NSLog(@"Preview = %f %f",_previewCamera.frame.size.width,_previewCamera.frame.size.height);
break;
case UIInterfaceOrientationPortraitUpsideDown:
nAngle = 270;
bRet = YES;
_previewCamera.transform = CGAffineTransformMakeRotation(M_PI_2);
break;
case UIInterfaceOrientationLandscapeLeft:
nAngle = 0;
bRet = YES;
//_previewCamera.transform = CGAffineTransformMakeRotation(M_PI*1.5);
break;
case UIInterfaceOrientationLandscapeRight:
nAngle = 180;
bRet = YES;
//_previewCamera.transform = CGAffineTransformMakeRotation(M_PI_2);
break;
default:
break;
}
return bRet;
}
if(interfaceOrientation == UIInterfaceOrientationPortrait || interfaceOrientation == UIInterfaceOrientationPortraitUpsideDown)
return YES;
return NO;
}
当我搜索这个方位问题,我发现这一切
1 2
但对我来说没有什么工作:(请帮助.....
编辑:这是发生,因为苹果已经改变了管理的定位方式UIViewController
。 在iOS6的方向以不同方式处理。 在iOS6的 shouldAutorotateToInterfaceOrientation
方法已被弃用。 视图控制器(如UINavigationController
)不咨询自己的孩子,以确定他们是否应该自动旋转。 默认情况下,应用程序和视图控制器支持的接口方向设置为UIInterfaceOrientationMaskAll
为iPad 成语和UIInterfaceOrientationMaskAllButUpsideDown
为iPhone成语。
如果你想有一个特定的视图改变为所需的方向,你必须做一些子类或类别和覆盖自转方法返回所需方向。
将这段代码放到你的根视图控制器。 这将有助于UIViewController
,以确定其方位。
//RotationIn_IOS6 is a Category for overriding the default orientation.
@implementation UINavigationController (RotationIn_IOS6)
-(BOOL)shouldAutorotate
{
return [[self.viewControllers lastObject] shouldAutorotate];
}
-(NSUInteger)supportedInterfaceOrientations
{
return [[self.viewControllers lastObject] supportedInterfaceOrientations];
}
- (UIInterfaceOrientation)preferredInterfaceOrientationForPresentation
{
return [[self.viewControllers lastObject] preferredInterfaceOrientationForPresentation];
}
@end
现在,你需要实现以下的viewController方法(在iOS6的推出)的方向
- (BOOL)shouldAutorotate
{
//returns true if want to allow orientation change
return TRUE;
}
- (NSUInteger)supportedInterfaceOrientations
{
//decide number of origination tob supported by Viewcontroller.
return UIInterfaceOrientationMaskAll;
}
- (UIInterfaceOrientation)preferredInterfaceOrientationForPresentation
{
//from here you Should try to Preferred orientation for ViewController
}
并把你的代码下面的方法中。 当设备方向改变这个方法会被称为:
- (void)willAnimateRotationToInterfaceOrientation:(UIInterfaceOrientation) interfaceOrientation duration:(NSTimeInterval)duration
{
if([[[SampleApplicationAppDelegate instance].callInfoDictionary valueForKey:IS_CHAT] isEqualToString:NO_RESPONSE])
{
int nAngle = 0;
BOOL bRet = NO;
switch (interfaceOrientation) {
case UIInterfaceOrientationPortrait:
nAngle = 90;
bRet = YES;
NSLog(@".......Preview = %f %f",_previewCamera.frame.size.width,_previewCamera.frame.size.height);
_previewCamera.transform = CGAffineTransformMakeRotation(M_PI*1.5);
NSLog(@"Preview = %f %f",_previewCamera.frame.size.width,_previewCamera.frame.size.height);
break;
case UIInterfaceOrientationPortraitUpsideDown:
nAngle = 270;
bRet = YES;
_previewCamera.transform = CGAffineTransformMakeRotation(M_PI_2);
break;
case UIInterfaceOrientationLandscapeLeft:
nAngle = 0;
bRet = YES;
//_previewCamera.transform = CGAffineTransformMakeRotation(M_PI*1.5);
break;
case UIInterfaceOrientationLandscapeRight:
nAngle = 180;
bRet = YES;
//_previewCamera.transform = CGAffineTransformMakeRotation(M_PI_2);
break;
default:
break;
}
}
编辑:检查你的窗口,你需要在窗口中添加控制器rootViewController
,而不是addSubview
像下面
self.window.rootViewController=viewController;
欲了解更多信息, 这里是关于iOS6.0 Beta 2的OTA的文章。
我希望这可以帮到你。
我解决了这个问题的方法是替换下面的行,当我的应用程序在委托类开始
window addSubview: navigationController.view
同
window.rootViewController = navigationController
我做了这个改变后,我的应用程序开始处理屏幕旋转
这是因为苹果已经过时shouldautorate方法从iOS6的使用这些方法,而不是
- (BOOL)shouldAutorotate NS_AVAILABLE_IOS(6_0);
- (NSUInteger)supportedInterfaceOrientations NS_AVAILABLE_IOS(6_0);
// Returns interface orientation masks.
- (UIInterfaceOrientation)preferredInterfaceOrientationForPresentation NS_AVAILABLE_IOS(6_0);
我解决了这个问题,只需要使用这个
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
if(![AppDelegate instance])
return (interfaceOrientation == UIInterfaceOrientationPortrait) || (interfaceOrientation == UIInterfaceOrientationPortraitUpsideDown);
if([[[AppDelegate instance].callInfoDictionary valueForKey:IS_CHAT] isEqualToString:NO_RESPONSE])
{
int nAngle = 0;
BOOL bRet = NO;
switch (interfaceOrientation) {
case UIInterfaceOrientationPortrait:
{
nAngle = 90;
bRet = YES;
NSLog(@".......Preview = %f %f",_previewCamera.frame.size.width,_previewCamera.frame.size.height);
NSComparisonResult order = [[UIDevice currentDevice].systemVersion compare: @"6.0" options: NSNumericSearch];
if (order == NSOrderedSame || order == NSOrderedDescending)
{
// OS version >= 6.0
NSLog(@"ami iOS 6 er device");
_previewCamera.transform = CGAffineTransformMakeRotation(M_PI_2);
}
else
{
// OS version < 6.0
_previewCamera.transform = CGAffineTransformMakeRotation(M_PI*1.5);
}
NSLog(@"Preview = %f %f",_previewCamera.frame.size.width,_previewCamera.frame.size.height);
NSLog(@"-->%s %d",__FUNCTION__,__LINE__);
break;
}
case UIInterfaceOrientationPortraitUpsideDown:
{
nAngle = 270;
bRet = YES;
NSComparisonResult order = [[UIDevice currentDevice].systemVersion compare: @"6.0" options: NSNumericSearch];
if (order == NSOrderedSame || order == NSOrderedDescending)
{
// OS version >= 6.0
NSLog(@"ami iOS 6 er device");
_previewCamera.transform = CGAffineTransformMakeRotation(M_PI*1.5);
}
else
{
// OS version < 6.0
_previewCamera.transform = CGAffineTransformMakeRotation(M_PI_2);
}
break;
}
case UIInterfaceOrientationLandscapeLeft:
nAngle = 0;
bRet = YES;
//_previewCamera.transform = CGAffineTransformMakeRotation(M_PI*1.5);
break;
case UIInterfaceOrientationLandscapeRight:
nAngle = 180;
bRet = YES;
//_previewCamera.transform = CGAffineTransformMakeRotation(M_PI_2);
break;
default:
break;
}
return bRet;
}
if(interfaceOrientation == UIInterfaceOrientationPortrait || interfaceOrientation == UIInterfaceOrientationPortraitUpsideDown)
return YES;
return NO;
}
请试试这个这将是对你有帮助。
在你的ViewController类编写代码
-(BOOL)shouldAutorotate
{
return YES;
}
-(NSUInteger)supportedInterfaceOrientations{
return UIInterfaceOrientationMaskLandscape;
}
然后,在搜索的appdelegate这一行[窗口addSubview:viewController.view]并用window.rootViewController =取代的viewController这;
欢呼声,将work.its为iOS 6的简单解决方案
这个工作对我来说
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
// Return YES for supported orientations
return [super shouldAutorotateToInterfaceOrientation:interfaceOrientation];
}
- (BOOL)shouldAutorotate {
UIInterfaceOrientation orientation = [[UIApplication sharedApplication] statusBarOrientation];
if (orientation == UIInterfaceOrientationPortrait) {
// your code for portrait mode
}
return YES;
}
- (NSUInteger)supportedInterfaceOrientations
{
return UIInterfaceOrientationMaskPortrait | UIInterfaceOrientationMaskLandscapeLeft | UIInterfaceOrientationMaskLandscapeRight | UIInterfaceOrientationMaskPortraitUpsideDown;
}