I would like to use OpenBSD's implementation of malloc, realloc and free on my Debian lenny desktop rather than glibc's.
Are they simply drop in replacements: will they work on my Linux desktop ?
Which are the file(s) that I need and which OpenBSD package contains them ?
Google has their own malloc replacement library at
http://code.google.com/p/google-perftools/wiki/GooglePerformanceTools
with instructions for using it. They say all you need to do is link it in (before the standard version is linked in) to use it.
I do not know if there is anything special about the OpenBSD version that would prevent this. If it is malloc and some other standard library stuff together it is likely more difficult, though.
Technically it is perfectly portable as it uses mmap(2)
, but you can't just copy&paste.
For reference:
The files are:
http://www.openbsd.org/cgi-bin/cvsweb/src/lib/libc/stdlib/malloc.c
http://www.openbsd.org/cgi-bin/cvsweb/src/lib/libc/crypt/arc4random.c
,
http://www.openbsd.org/cgi-bin/cvsweb/~checkout~/src/lib/libc/include/thread_private.h
Plus a pair of defines:
PGSHIFT
which must be the log2 of your system's page size. And MADV_FREE
, a flag which AFAICT is not available in Linux.
The threading code needs complete replacement, of course.
You could use it like you would other (1) replacement (2) malloc()
subsystems.
In the first example, malloc()
is generally replaced via:
#define malloc(n) GC_malloc(n)
#define calloc(m,n) GC_malloc((m)*(n))
...
#define free(n) GC_free(n)
You then link against the new malloc() library (statically or dynamically).
In the second example, LD_PRELOAD
is used to intercept calls to malloc()
/ free()
.
What I recommend you do is the first option, create a static / shared object called bsdmalloc
and link against it as desired.
You also have the option of just building the BSD malloc routines with your code, just like you would any other module (crude example including only stdlib where malloc is prototyped) :
#include <stdlib.h>
#define malloc(n) BSD_malloc(n)
void *BSD_malloc(int n)
{
return NULL;
}
int main(void)
{
char *ret;
ret = (char *) malloc(1024);
return ret == NULL ? 1 : 0;
}
For a more system wide approach, I really recommend going the shared object route.