I've got a c# Windows Store app. I'm trying to launch a MessageDialog
when one of the command buttons inside another MessageDialog
is clicked. The point of this is to warn the user that their content is unsaved, and if they click cancel, it will prompt them to save using a separate save dialog.
Here's my "showCloseDialog" function:
private async Task showCloseDialog()
{
if (b_editedSinceSave)
{
var messageDialog = new MessageDialog("Unsaved work detected. Close anyway?", "Confirmation Message");
messageDialog.Commands.Add(new UICommand("Yes", (command) =>
{
// close document
editor.Document.SetText(TextSetOptions.None, "");
}));
messageDialog.Commands.Add(new UICommand("No", (command) =>
{
// save document
await showSaveDialog();
}));
messageDialog.DefaultCommandIndex = 1;
await messageDialog.ShowAsync();
}
}
In VS I get a compiler error:
The 'await' operator can only be used within an async lambda expression. Consider marking this lambda expression with the 'async' modifier`
The method is marked with await
. If I remove await
from before showSaveDialog, it compiles (and works) but I get a warning that I really should use await
How do I use await
in this context?