I have a class with a bool
data member that is not initialized by the constructor. If I do
cout << x.myBoolDataMember;
where x
is an object of this class in which the bool
has not been initialized, I sometimes get a random number rather than 0 or 1. (I'm using gcc
.) Is this behavior compliant with the Standard
?
Is this behavior compliant with the standard?
Yes! Using garbage values(uninitialized) in your code invokes Undefined Behavior
Yes. An uninitialized variable can have any value.
As soon as "<<" operator does not check the bool, this behavior is correct.
The problem here is hidden in the bool itself: program uses more than one bit to store the bool. This is dependent on implementation. Sometimes only one bit can be used to store the bool.
Sometimes more, and it is such a case.