I've spent this past week exploring WPF so it's still very new to me. One of the things I'm working on is simple animations. In this case a bouncing smiley face.
My plan of attack is:
- Make a smiley face. I've done this.
- Work out the bouncing animation on a simple object. I've done this.
- Abstract that animation so it can be used in several places (the elements of the smiley face). I'm stuck here.
- Apply the abstracted animation style to all the elements of the smiley face.
After step #2 I had the the following working XAML:
<Window x:Class="MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:WpfApplication1"
mc:Ignorable="d"
Title="Test Window" Height="350" Width="620">
<Grid>
<Canvas Margin="0,180,0,0">
<Ellipse Canvas.Left="10" Canvas.Top="10" Width="100" Height="100" Stroke="Blue" StrokeThickness="4" Fill="Aqua" />
<Ellipse Canvas.Left="30" Canvas.Top="12" Width="60" Height="30">
<Ellipse.Fill>
<LinearGradientBrush StartPoint="0.45,0" EndPoint="0.5, 0.9">
<GradientStop Offset="0.2" Color="DarkMagenta" />
<GradientStop Offset="0.7" Color="Transparent" />
</LinearGradientBrush>
</Ellipse.Fill>
</Ellipse>
<Ellipse Canvas.Left="33" Canvas.Top="35" Width="20" Height="20" Stroke="Blue" StrokeThickness="3" Fill="White" />
<Ellipse Canvas.Left="40" Canvas.Top="43" Width="6" Height="5" Fill="Black" />
<Ellipse Canvas.Left="68" Canvas.Top="35" Width="20" Height="20" Stroke="Blue" StrokeThickness="3" Fill="White" />
<Ellipse Canvas.Left="75" Canvas.Top="43" Width="6" Height="5" Fill="Black" />
<Path Name="mouth" Stroke="Blue" StrokeThickness="4" Data="M 35,75 Q 55,90 80,75 " />
</Canvas>
<Grid Margin="100,5,0,0" Width="75" Height="300">
<Canvas>
<Ellipse Height="40" Width="40" x:Name="theBall" Canvas.Left="16">
<Ellipse.Fill>
<RadialGradientBrush GradientOrigin="0.75,0.25">
<GradientStop Color="Yellow" Offset="0.0" />
<GradientStop Color="Red" Offset="1.0" />
</RadialGradientBrush>
</Ellipse.Fill>
<Ellipse.RenderTransform>
<TransformGroup>
<ScaleTransform x:Name="aniSquash"/>
<TranslateTransform x:Name="aniBounce"/>
</TransformGroup>
</Ellipse.RenderTransform>
<Ellipse.Triggers>
<EventTrigger RoutedEvent="Loaded">
<BeginStoryboard>
<Storyboard SpeedRatio="2.0">
<DoubleAnimationUsingKeyFrames Duration="0:0:4.5" Storyboard.TargetName="aniBounce" Storyboard.TargetProperty="Y" RepeatBehavior="Forever">
<LinearDoubleKeyFrame Value="120" KeyTime="0:0:0"/>
<SplineDoubleKeyFrame Value="260" KeyTime="0:0:2.2" KeySpline="0, 0, 0.5, 0"/>
<LinearDoubleKeyFrame Value="260" KeyTime="0:0:2.25"/>
<SplineDoubleKeyFrame Value="120" KeyTime="0:0:4.5" KeySpline="0, 0, 0, 0.5"/>
</DoubleAnimationUsingKeyFrames>
<DoubleAnimationUsingKeyFrames Duration="0:0:4.5" Storyboard.TargetName="aniSquash" Storyboard.TargetProperty="ScaleX" RepeatBehavior="Forever">
<LinearDoubleKeyFrame Value="1" KeyTime="0:0:0"/>
<LinearDoubleKeyFrame Value="1" KeyTime="0:0:2"/>
<LinearDoubleKeyFrame Value="1.3" KeyTime="0:0:2.25"/>
<LinearDoubleKeyFrame Value="1" KeyTime="0:0:2.5"/>
</DoubleAnimationUsingKeyFrames>
<DoubleAnimationUsingKeyFrames Duration="0:0:4.5" Storyboard.TargetName="aniSquash" Storyboard.TargetProperty="ScaleY" RepeatBehavior="Forever">
<LinearDoubleKeyFrame Value="1" KeyTime="0:0:0"/>
<LinearDoubleKeyFrame Value="1" KeyTime="0:0:2"/>
<LinearDoubleKeyFrame Value="0.7" KeyTime="0:0:2.25"/>
<LinearDoubleKeyFrame Value="1" KeyTime="0:0:2.5"/>
</DoubleAnimationUsingKeyFrames>
</Storyboard>
</BeginStoryboard>
</EventTrigger>
</Ellipse.Triggers>
</Ellipse>
<Rectangle Height="5" Canvas.Left="10" Canvas.Top="285" Width="55" Fill="Black"/>
</Canvas>
</Grid>
</Grid>
</Window>
While altering the above, working, XAML for step #3 I introduced an error I don't really understand. Here is the altered XAML that doesn't work:
<Window x:Class="MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:WpfApplication1"
mc:Ignorable="d"
Title="Test Window" Height="350" Width="620">
<Window.Resources>
<TransformGroup x:Key="aniBounceAndSquash">
<ScaleTransform x:Name="aniSquash"/>
<TranslateTransform x:Name="aniBounce"/>
</TransformGroup>
<Style x:Key="styleBounceAndSquash" TargetType="FrameworkElement">
<Setter Property="RenderTransform" Value="{StaticResource aniBounceAndSquash}" />
<Style.Triggers>
<EventTrigger RoutedEvent="Loaded">
<BeginStoryboard>
<Storyboard SpeedRatio="2.0">
<DoubleAnimationUsingKeyFrames Duration="0:0:4.5" Storyboard.TargetName="aniBounce" Storyboard.TargetProperty="Y" RepeatBehavior="Forever">
<LinearDoubleKeyFrame Value="120" KeyTime="0:0:0"/>
<SplineDoubleKeyFrame Value="260" KeyTime="0:0:2.2" KeySpline="0, 0, 0.5, 0"/>
<LinearDoubleKeyFrame Value="260" KeyTime="0:0:2.25"/>
<SplineDoubleKeyFrame Value="120" KeyTime="0:0:4.5" KeySpline="0, 0, 0, 0.5"/>
</DoubleAnimationUsingKeyFrames>
<DoubleAnimationUsingKeyFrames Duration="0:0:4.5" Storyboard.TargetName="aniSquash" Storyboard.TargetProperty="ScaleX" RepeatBehavior="Forever">
<LinearDoubleKeyFrame Value="1" KeyTime="0:0:0"/>
<LinearDoubleKeyFrame Value="1" KeyTime="0:0:2"/>
<LinearDoubleKeyFrame Value="1.3" KeyTime="0:0:2.25"/>
<LinearDoubleKeyFrame Value="1" KeyTime="0:0:2.5"/>
</DoubleAnimationUsingKeyFrames>
<DoubleAnimationUsingKeyFrames Duration="0:0:4.5" Storyboard.TargetName="aniSquash" Storyboard.TargetProperty="ScaleY" RepeatBehavior="Forever">
<LinearDoubleKeyFrame Value="1" KeyTime="0:0:0"/>
<LinearDoubleKeyFrame Value="1" KeyTime="0:0:2"/>
<LinearDoubleKeyFrame Value="0.7" KeyTime="0:0:2.25"/>
<LinearDoubleKeyFrame Value="1" KeyTime="0:0:2.5"/>
</DoubleAnimationUsingKeyFrames>
</Storyboard>
</BeginStoryboard>
</EventTrigger>
</Style.Triggers>
</Style>
</Window.Resources>
<Grid>
<Canvas Margin="0,180,0,0">
<Ellipse Canvas.Left="10" Canvas.Top="10" Width="100" Height="100" Stroke="Blue" StrokeThickness="4" Fill="Aqua" />
<Ellipse Canvas.Left="30" Canvas.Top="12" Width="60" Height="30">
<Ellipse.Fill>
<LinearGradientBrush StartPoint="0.45,0" EndPoint="0.5, 0.9">
<GradientStop Offset="0.2" Color="DarkMagenta" />
<GradientStop Offset="0.7" Color="Transparent" />
</LinearGradientBrush>
</Ellipse.Fill>
</Ellipse>
<Ellipse Canvas.Left="33" Canvas.Top="35" Width="20" Height="20" Stroke="Blue" StrokeThickness="3" Fill="White" />
<Ellipse Canvas.Left="40" Canvas.Top="43" Width="6" Height="5" Fill="Black" />
<Ellipse Canvas.Left="68" Canvas.Top="35" Width="20" Height="20" Stroke="Blue" StrokeThickness="3" Fill="White" />
<Ellipse Canvas.Left="75" Canvas.Top="43" Width="6" Height="5" Fill="Black" />
<Path Name="mouth" Stroke="Blue" StrokeThickness="4" Data="M 35,75 Q 55,90 80,75 " />
</Canvas>
<Grid Margin="100,5,0,0" Width="75" Height="300">
<Canvas>
<Ellipse Height="40" Width="40" x:Name="theBall" Canvas.Left="16" Style="{StaticResource styleBounceAndSquash}">
<Ellipse.Fill>
<RadialGradientBrush GradientOrigin="0.75,0.25">
<GradientStop Color="Yellow" Offset="0.0" />
<GradientStop Color="Red" Offset="1.0" />
</RadialGradientBrush>
</Ellipse.Fill>
</Ellipse>
<Rectangle Height="5" Canvas.Left="10" Canvas.Top="285" Width="55" Fill="Black"/>
</Canvas>
</Grid>
</Grid>
</Window>
The error "TargetName property cannot be set on a Style Setter. Line 20 Position 79."
If I can't set it in the style how do I set it?