I'm having trouble doing matrix-matrix multiplication with SSE in C.
Here is what I got so far:
#define N 1000
void matmulSSE(int mat1[N][N], int mat2[N][N], int result[N][N]) {
int i, j, k;
__m128i vA, vB, vR;
for(i = 0; i < N; ++i) {
for(j = 0; j < N; ++j) {
vR = _mm_setzero_si128();
for(k = 0; k < N; k += 4) {
//result[i][j] += mat1[i][k] * mat2[k][j];
vA = _mm_loadu_si128((__m128i*)&mat1[i][k]);
vB = _mm_loadu_si128((__m128i*)&mat2[k][j]); //how well does the k += 4 work here? Should it be unrolled?
vR = _mm_add_epi32(vR, _mm_mul_epi32(vA, vB));
}
vR = _mm_hadd_epi32(vR, vR);
vR = _mm_hadd_epi32(vR, vR);
result[i][j] += _mm_extract_epi32(vR, 0);
}
}
}
I can't seem to make it give the correct results. Am I missing something? And searching dosent seem to help much - every result is either only doing 4x4 matrices, mat-vec or some special magic thats not very readable and hard to understand...
Update: Woho! I finally figured it out. Besides the errors in my logic (thanks for the help Peter Cordes) there was also the issue of _mm_mul_epi32() not working as I thought it did - I should've been using _mm_mullo_epi32() instead!
I know this is not the most effective code, but it was made to get it to work properly first - now I can move on to optimizing it.
void matmulSSE(int mat1[N][N], int mat2[N][N], int result[N][N]) {
int i, j, k;
__m128i vA, vB, vR, vSum;
for(i = 0; i < N; ++i) {
for(j = 0; j < N; ++j) {
vR = _mm_setzero_si128();
for(k = 0; k < N; k += 4) {
//result[i][j] += mat1[i][k] * mat2[k][j];
vA = _mm_loadu_si128((__m128i*)&mat1[i][k]);
vB = _mm_insert_epi32(vB, mat2[k][j], 0);
vB = _mm_insert_epi32(vB, mat2[k + 1][j], 1);
vB = _mm_insert_epi32(vB, mat2[k + 2][j], 2);
vB = _mm_insert_epi32(vB, mat2[k + 3][j], 3);
vR = _mm_mullo_epi32(vA, vB);
vR = _mm_hadd_epi32(vR, vR);
vR = _mm_hadd_epi32(vR, vR);
result[i][j] += _mm_extract_epi32(vR, 0);
//DEBUG
//printf("vA: %d, %d, %d, %d\n", vA.m128i_i32[0], vA.m128i_i32[1], vA.m128i_i32[2], vA.m128i_i32[3]);
//printf("vB: %d, %d, %d, %d\n", vB.m128i_i32[0], vB.m128i_i32[1], vB.m128i_i32[2], vB.m128i_i32[3]);
//printf("vR: %d, %d, %d, %d\n", vR.m128i_i32[0], vR.m128i_i32[1], vR.m128i_i32[2], vR.m128i_i32[3]);
//printf("\n");
}
}
}
}
Update 2: converted Peters example to an i-k-j loop order version. Required an extra load for vR and moving in the store to inner loop, but setting vA could be moved up a loop. Turned out faster.
void matmulSSE_2(int mat1[N][N], int mat2[N][N], int result[N][N]) {
int i, j, k;
__m128i vA, vB, vR;
for(i = 0; i < N; ++i) {
for(k = 0; k < N; ++k) {
vA = _mm_set1_epi32(mat1[i][k]);
for(j = 0; j < N; j += 4) {
//result[i][j] += mat1[i][k] * mat2[k][j];
vB = _mm_loadu_si128((__m128i*)&mat2[k][j]);
vR = _mm_loadu_si128((__m128i*)&result[i][j]);
vR = _mm_add_epi32(vR, _mm_mullo_epi32(vA, vB));
_mm_storeu_si128((__m128i*)&result[i][j], vR);
//DEBUG
//printf("vA: %d, %d, %d, %d\n", vA.m128i_i32[0], vA.m128i_i32[1], vA.m128i_i32[2], vA.m128i_i32[3]);
//printf("vB: %d, %d, %d, %d\n", vB.m128i_i32[0], vB.m128i_i32[1], vB.m128i_i32[2], vB.m128i_i32[3]);
//printf("vR: %d, %d, %d, %d\n", vR.m128i_i32[0], vR.m128i_i32[1], vR.m128i_i32[2], vR.m128i_i32[3]);
//printf("\n");
}
}
}
}