I load textures from net. Textures are created with TexturePacker for SpriteKit. I can create Atlas only from textures that I have at compilation moment.
可以将文章内容翻译成中文,广告屏蔽插件可能会导致该功能失效(如失效,请关闭广告屏蔽插件后再试):
I load textures from net. Textures are created with TexturePacker for SpriteKit. I can create Atlas only from textures that I have at compilation moment.