I am writing an android game, I have created a layout for the main menu which has this XML:
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="vertical" >
<TextView
android:id="@+id/tvStats"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="center_horizontal"
android:text="Large Text"
android:textAppearance="?android:attr/textAppearanceLarge" />
<LinearLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_gravity="fill_horizontal"
android:gravity="fill_horizontal" >
<Button
android:id="@+id/btnStartSurvive"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="fill_horizontal"
android:gravity="center_vertical|center_horizontal"
android:text="Start Survival Mode" />
<Button
android:id="@+id/btnStartChall"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="fill_horizontal"
android:text="Start Callenge Mode" />
</LinearLayout>
</LinearLayout>
The layout is shown on the screen using this activity:
import android.app.Activity;
import android.content.Intent;
import android.os.Bundle;
import android.view.View.OnClickListener;
import android.view.View;
import android.view.Window;
import android.view.WindowManager;
import android.widget.*;
public class MainActivity extends Activity {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
//Get rid of the stuff around the edges
requestWindowFeature(Window.FEATURE_NO_TITLE);
getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN,
WindowManager.LayoutParams.FLAG_FULLSCREEN);
//show layout
setContentView(R.layout.main_menu);
Button btnStart = (Button)findViewById(R.id.btnStartSurvive);
btnStart.setOnClickListener(oclStart);
}
private OnClickListener oclStart = new OnClickListener() {
@Override
public void onClick(View v) {
// TODO Auto-generated method stub
Intent intent = new Intent(MainActivity.this, GameActivity.class);
intent.putExtra("gametype", 'S');
startActivity(intent);
}
};
}
When I run this on my phone (Android 4.2.2) I get something that looks like this:
Clicking the unused button makes it look like this:
When I run this on my older tablet (Android 2.2) I get what I expected:
Is this an Android Bug? How do I get around it?
Or is it my fault? How do I fix it?