I am trying to approximate a solution of the Traveling Salesman Problem with a Hilbert Curve program. I have to do it by using an applet. How would I add the Matrix in my code, and how would I display the coordinates in the Applet. I don't need to have more than one frame.
The code is below:
import java.awt.*;
import java.applet.*;
// Background images (put a map in the back of the applet)
public class HilbertCurve extends Applet{
private SimpleGraphics sg = null;
private final int dist0=512;
private int dist=dist0;
@Override
public void init(){
resize(dist0, dist0 +300);
sg = new SimpleGraphics(getGraphics());
}
@Override
public void paint(Graphics g){
int level = 5;
dist = dist0;
for(int i=level; i>0; i--) dist/=2;
sg.goToXY (dist/2, dist/2);
HilbertU(level);
}
private void HilbertU(int level){
if(level>0){
HilbertD(level-1); sg.lineRel(0,dist);
HilbertU(level-1); sg.lineRel(dist,0);
HilbertU(level-1); sg.lineRel(0,-dist);
HilbertC(level-1);
}
}
private void HilbertD(int level){
if(level>0){
HilbertU(level-1); sg.lineRel(dist,0);
HilbertD(level-1); sg.lineRel(0,dist);
HilbertD(level-1); sg.lineRel(-dist,0);
HilbertA(level-1);
}
}
private void HilbertC(int level){
if(level>0){
HilbertA(level-1); sg.lineRel(-dist,0);
HilbertC(level-1); sg.lineRel(0,-dist);
HilbertC(level-1); sg.lineRel(dist,0);
HilbertU(level-1);
}
}
private void HilbertA(int level){
if(level>0){
HilbertC(level-1); sg.lineRel(0,-dist);
HilbertA(level-1); sg.lineRel(-dist,0);
HilbertA(level-1); sg.lineRel(0,dist);
HilbertD(level-1);
}
}
}
I need to set cities in the matrix, and then when I reach a city to draw a line between the cities, in order to find the shortest path to reach it.