My problem should be pretty simple, given a graph (BGL adjacency_list) is there a simple algorithm to remove cycles? My first attempt was to use the DFS visitor to detect an edge that'd close the cycle and then remove it but I was unable to implement it correctly.
Any suggestions? Code samples would be best.
Boost is great. It has a depth_first_search
method that accepts a visitor. You can see more information about it here.
All you need to do is implement a visitor like this:
class CycleTerminator : public boost::dfs_visitor<> {
template <class Edge, class Graph>
void back_edge(Edge e, Graph& g) {
//implement
}
};
remembering of course that a back edge is an edge that closes a cycle in the graph.
It's a simple DFS, as you said. Each time you come to a node you visited before, there's a cycle. Just remove the last edge.
A pseudocode in no particular language.
void walk(current_node, previous_node)
if visited[current_node]
remove edge between current_node and previous_node
return
end
visited[current_node] = true
for (each adjacent node)
walk(adjacent_node, current_node)
end
end