This is how I am doing to convert from RGB to CMYK using the more "correct" way - i.e using an ICC color profile.
// Convert RGB to CMYK with level shift (minus 128)
private void RGB2CMYK(int[] rgb, float[][] C, float[][] M, float[][] Y, float[][] K, int imageWidth, int imageHeight) throws Exception {
ColorSpace instance = new ICC_ColorSpace(ICC_Profile.getInstance(JPEGWriter.class.getResourceAsStream(pathToCMYKProfile)));
float red, green, blue, cmyk[];
//
for(int i = 0, index = 0; i < imageHeight; i++) {
for(int j = 0; j < imageWidth; j++, index++) {
red = ((rgb[index] >> 16) & 0xff)/255.0f;
green = ((rgb[index] >> 8) & 0xff)/255.0f;
blue = (rgb[index] & 0xff)/255.0f;
cmyk = instance.fromRGB(new float[] {red, green, blue});
C[i][j] = cmyk[0]*255.0f - 128.0f;
M[i][j] = cmyk[1]*255.0f - 128.0f;
Y[i][j] = cmyk[2]*255.0f - 128.0f;
K[i][j] = cmyk[3]*255.0f - 128.0f;
}
}
}
My problem is: it's prohibitively slow given a large image. In one case, it took about 104s instead of the usual 2s for me to write the data as a JPEG image. It turns out the above transform is the most time-consuming part.
I am wondering if there is any way to make it faster. Note: I am not going to use the cheap conversion algorithm one can find form the web.
Update: following haraldK's suggestion, here is the revised version:
private void RGB2CMYK(int[] rgb, float[][] C, float[][] M, float[][] Y, float[][] K, int imageWidth, int imageHeight) throws Exception {
if(cmykColorSpace == null)
cmykColorSpace = new ICC_ColorSpace(ICC_Profile.getInstance(JPEGWriter.class.getResourceAsStream(pathToCMYKProfile)));
DataBuffer db = new DataBufferInt(rgb, rgb.length);
WritableRaster raster = Raster.createPackedRaster(db, imageWidth, imageHeight, imageWidth, new int[] {0x00ff0000, 0x0000ff00, 0x000000ff}, null);
ColorSpace sRGB = ColorSpace.getInstance(ColorSpace.CS_sRGB);
ColorConvertOp cco = new ColorConvertOp(sRGB, cmykColorSpace, null);
WritableRaster cmykRaster = cco.filter(raster, null);
byte[] o = (byte[])cmykRaster.getDataElements(0, 0, imageWidth, imageHeight, null);
for(int i = 0, index = 0; i < imageHeight; i++) {
for(int j = 0; j < imageWidth; j++) {
C[i][j] = (o[index++]&0xff) - 128.0f;
M[i][j] = (o[index++]&0xff) - 128.0f;
Y[i][j] = (o[index++]&0xff) - 128.0f;
K[i][j] = (o[index++]&0xff) - 128.0f;
}
}
}
Update: I also found out it's much faster to do filter on a BufferedImage instead of a Raster. See this post: ARGB int array to CMYKA byte array convertion