With A-Frames tags, one can add multiple components as children to an entity:
<a-scene>
<a-entity>
<a-box>...</a-box>
<a-box>...</a-box>
</a-entity>
<a-scene>
How would you duplicate this in a registered component with the setObject3D method?
CodePen: https://codepen.io/ubermario/pen/wrwjVG
Yup, you can name the object3D however you want. The mesh
word is just sort of commonly accepted for meshes and used by geometry/material components. To clarify:
setObject3D('mesh')
setObject3D('yourobject')
setObject3D('whateveryouwantbox');
As far as i know, setObject3D only maps the Three object as the root of the object3D, like merging child entities with the parent.
In order to achieve what You want, You need to:
- get the parent entity
object3D
reference
- create the three objects
- add the objects to the parent using
parent.add(three.object)
fiddle here: https://jsfiddle.net/kzv3rj6m/1/