I have been searching in Google and Stack Overflow, and I cannot find a working example.
I need to convert a HBitmap to a Managed .NET bitmap, but the following code does not preserve the alpha channel.
private static Bitmap GetBitmapFromHBitmap(IntPtr nativeHBitmap)
{
Bitmap bmp = Bitmap.FromHbitmap(nativeHBitmap);
return bmp;
}
I found this answer in SO, but it does not work for me, the example preserves the transparency, however it flips my image 180º in Y axis and also rotate it 180º. I don't know why.
This other example seems to work, but it is C++
Someone has this working in C#, and very important, without memory leaks?
Thanks in advance.
EDIT: Regarding the comment from @Hans Passant, I use the following code to get the HBitmap (it's a shell call to get the thumbnail or icon from the OS (only Vista and Win7).
private static IntPtr GetHBitmap(string fileName, int width, int height, ThumbnailOptions options)
{
IShellItem nativeShellItem;
Guid shellItem2Guid = new Guid(IShellItem2Guid);
int retCode = SHCreateItemFromParsingName(fileName, IntPtr.Zero, ref shellItem2Guid, out nativeShellItem);
NativeSize nativeSize = new NativeSize();
nativeSize.Width = width;
nativeSize.Height = height;
IntPtr hBitmap;
HResult hr = ((IShellItemImageFactory)nativeShellItem).GetImage(nativeSize, options, out hBitmap);
Marshal.ReleaseComObject(nativeShellItem);
if (hr == HResult.Ok) return hBitmap;
throw Marshal.GetExceptionForHR((int) hr);
}