I tried the code shown here: How to take ScreenShot Qt/QML
On execution I am getting the error written in the title.
My main.cpp is:
#include <QGuiApplication>
#include <QQmlApplicationEngine>
#include <QQuickWindow>
#include <QImage>
#include <QDebug>
#include "screenshot.h"
#include <QQuickView>
#include <QQmlContext>
int main(int argc, char *argv[])
{
QGuiApplication app(argc, argv);
const char* drigUi = "DrigUI";
qmlRegisterType <screenCapture> (drigUi, 1, 0, "ScreenShot");
QQmlApplicationEngine engine;
engine.load(QUrl(QStringLiteral("qrc:/main.qml")));
return app.exec();
}
I used this capture function:
void screenCapture::capture(QString const &path) const
{
QImage img = currentView_->grabWindow();
img.save(path);
}
and added the following in the constructor:
currentView_ = new QQuickView;
My main.qml :
import QtQuick 2.4
import QtQuick.Window 2.2
import DrigUI 1.0
Window
{
visible: true
height: 370
width: 370
ScreenShot { id: screenShot }
Rectangle
{
id: ll
height: 30
width: 50
x: 180; y: 0; color: "red"
MouseArea
{
anchors.fill: parent
onClicked: screenShot.capture ("l.png")
}
}
}
What does that error mean? What is the way to solve it? What else info can I provide here?
I had posted this question on QtCenter.org too, and got the enlightenment from there.
My I ask why you want to create a screenshot of an empty QQuickView?
Wouldn't you want to take the screenshot of the Window you create in QML?
I realized that I wasn't using the QQuickView
anywhere in main.cpp
. so that meant that QQuickView
, I was using, was empty.
My other part of program is using QQuickWindow
instead of QQuickView
, so I replaced QQuickView
with QQuickWindow
as follows:
ScreenCapture.h
#ifndef SCREENSHOT_H
#define SCREENSHOT_H
#include <QObject>
class QString;
class QQuickWindow;
class screenCapture : public QObject
{
Q_OBJECT
public:
explicit screenCapture (QQuickWindow *parent = 0);
public slots:
void capture (QString const &path) const;
private:
QQuickWindow *currentWindow;
};
#endif // SCREENSHOT_H
ScreenCapture.cpp
#include <QPixmap>
#include <QQuickView>
#include <QDebug>
#include "screenshot.h"
screenCapture::screenCapture(QQuickWindow *currentWindow) :
QObject(0), currentWindow (currentWindow)
{
}
void screenCapture::capture (QString const &path) const
{
QImage p = currentWindow->grabWindow ();
bool kk = p.save (path);
qDebug () << kk;
}
main.cpp
int main(int argc, char *argv[])
{
QGuiApplication app(argc, argv);
QQmlApplicationEngine engine;
engine.load(QUrl(QStringLiteral("qrc:/main.qml")));
QObject *topLevel = engine.rootObjects().value(0);
QQuickWindow *window = qobject_cast<QQuickWindow *>(topLevel);
screenCapture launcher (window);
engine.rootContext()->setContextProperty("ScreenShot", &launcher);
window->show();
return app.exec();
}
Now, in QML side, we can directly use
ScreenShot.capture ("/home/*****/Desktop/l.png")
anywhere we want. It works.