I'm trying to create a Bitmap or Drawable from existing file path.
String path = intent.getStringExtra("FilePath");
BitmapFactory.Options option = new BitmapFactory.Options();
option.inPreferredConfig = Bitmap.Config.ARGB_8888;
mImg.setImageBitmap(BitmapFactory.decodeFile(path));
// mImg.setImageBitmap(BitmapFactory.decodeFile(path, option));
// mImg.setImageDrawable(Drawable.createFromPath(path));
mImg.setVisibility(View.VISIBLE);
mText.setText(path);
But setImageBitmap()
, setImageDrawable()
doesn't show an image from the path. I've printed path with mText
and it looks like : /storage/sdcard0/DCIM/100LGDSC/CAM00001.jpg
What am i doing wrong? Anyone can help me?
Create bitmap from file path:
File sd = Environment.getExternalStorageDirectory();
File image = new File(sd+filePath, imageName);
BitmapFactory.Options bmOptions = new BitmapFactory.Options();
Bitmap bitmap = BitmapFactory.decodeFile(image.getAbsolutePath(),bmOptions);
bitmap = Bitmap.createScaledBitmap(bitmap,parent.getWidth(),parent.getHeight(),true);
imageView.setImageBitmap(bitmap);
If you want to scale the bitmap to the parent's height and width then use Bitmap.createScaledBitmap
function.
I think you are giving the wrong file path. :) Hope this helps.
It works for me:
File imgFile = new File("/sdcard/Images/test_image.jpg");
if(imgFile.exists()){
Bitmap myBitmap = BitmapFactory.decodeFile(imgFile.getAbsolutePath());
//Drawable d = new BitmapDrawable(getResources(), myBitmap);
ImageView myImage = (ImageView) findViewById(R.id.imageviewTest);
myImage.setImageBitmap(myBitmap);
}
Edit:
If above hard-coded sdcard directory is not working in your case, you can fetch the sdcard path:
String sdcardPath = Environment.getExternalStorageDirectory().toString();
File imgFile = new File(sdcardPath);
here is a solution:
Bitmap bitmap = BitmapFactory.decodeFile(filePath);
Well, using the static Drawable.createFromPath(String pathName)
seems a bit more straightforward to me than decoding it yourself... :-)
If your mImg
is a simple ImageView
, you don't even need it, use mImg.setImageUri(Uri uri)
directly.
static ArrayList< Drawable> d;
d = new ArrayList<Drawable>();
for(int i=0;i<MainActivity.FilePathStrings1.size();i++) {
myDrawable = Drawable.createFromPath(MainActivity.FilePathStrings1.get(i));
d.add(myDrawable);
}
you can't access your drawables via a path, so if you want a human readable interface with your drawables that you can build programatically.
declare a HashMap somewhere in your class:
private static HashMap<String, Integer> images = null;
//Then initialize it in your constructor:
public myClass() {
if (images == null) {
images = new HashMap<String, Integer>();
images.put("Human1Arm", R.drawable.human_one_arm);
// for all your images - don't worry, this is really fast and will only happen once
}
}
Now for access -
String drawable = "wrench";
// fill in this value however you want, but in the end you want Human1Arm etc
// access is fast and easy:
Bitmap wrench = BitmapFactory.decodeResource(getResources(), images.get(drawable));
canvas.drawColor(Color .BLACK);
Log.d("OLOLOLO",Integer.toString(wrench.getHeight()));
canvas.drawBitmap(wrench, left, top, null);