I am trying to use the SerialPort class in .net.
I've opted to keep my service async, so I am using the async-methods on SerialPort.BaseStream
.
In my async method, I write a byte[] to the serial port, then start reading until I haven't received any more data in n milliseconds, and return that result.
The problem is, however, that I seem to miss the first byte in all replies other than the very first reply after opening the serial port.
If I close the port after every response (Read), and open it again before doing a new request (Write), the first byte is not missing. This, however, often results in a "Access to the port 'COM4' is denied."
exception, if I try to open the port too soon after closing. It also seems very unnecessary to open/close for every write/read.
This is basically what my method looks like:
private async Task<byte[]> SendRequestAsync(byte[] request)
{
// Write the request
await _serialPort.BaseStream.WriteAsync(request, 0, request.Length);
var buffer = new byte[BUFFER_SIZE];
bool receiveComplete = false;
var bytesRead = 0;
// Read from the serial port
do
{
var responseTask = _serialPort.BaseStream.ReadAsync(buffer, bytesRead, BUFFER_SIZE - bytesRead);
if (await Task.WhenAny(responseTask, Task.Delay(300)) == responseTask)
{
bytesRead += responseTask.Result;
}
else
receiveComplete = true;
} while (!receiveComplete);
var response = new byte[bytesRead];
Array.Copy(buffer, 0, response, 0, bytesRead);
return response;
}
Is there anything obviously wrong in the way I am doing this? Is there a smarter way to achieve the same asynchronously?