[WebMethod]
public void PlayAudio(int id)
{
using (The_FactoryDBContext db = new The_FactoryDBContext())
{
if (db.Words.FirstOrDefault(word => word.wordID == id).engAudio != null)
{
byte[] bytes = db.Words.FirstOrDefault(word => word.wordID == id).engAudio;
MemoryStream ms = new MemoryStream(bytes);
System.Media.SoundPlayer myPlayer = new System.Media.SoundPlayer(ms);
myPlayer.Play();
}
}
}
Apparently in the code above what actually plays the audio is the C# code through the System.Media.SoundPlayer object and not the browser which is why it won't play on a server.
Can anyone show me how to stream audio to a webpage from c# so I can hook it to a button using HTML5 audio tags
Just send the stream to the client, and the browser will decide how to play it(You must provide the MIME type for audio):
public ActionResult PlayAudio(int id)
{
MemoryStream ms = null;
using (The_FactoryDBContext db = new The_FactoryDBContext())
{
if (db.Words.FirstOrDefault(word => word.wordID == id).engAudio != null)
{
byte[] bytes = db.Words.FirstOrDefault(word => word.wordID == id).engAudio;
ms = new MemoryStream(bytes);
}
}
return File(ms,"audio/mpeg");//if it's mp3
}
For web service, try this:
[WebMethod]
public void PlayAudio(int id)
{
byte[] bytes = new byte[0];
using (The_FactoryDBContext db = new The_FactoryDBContext())
{
if (db.Words.FirstOrDefault(word => word.wordID == id).engAudio != null)
{
bytes = db.Words.FirstOrDefault(word => word.wordID == id).engAudio;
}
}
Context.Response.Clear();
Context.Response.ClearHeaders();
Context.Response.ContentType = "audio/mpeg";
Context.Response.AddHeader("Content-Length", bytes.Length.ToString());
Context.Response.OutputStream.Write(bytes, 0, bytes.Length);
Context.Response.End();
}