什么是防止键值设置一个记录的并发更新没有锁定整套的最佳方式? 在语义上,我用钥匙寻找某种锁定的(理想情况下,Java实现,但不一定):
interface LockByKey {
void lock(String key); // acquire an exclusive lock for a key
void unlock(String key); // release lock for a key
}
这种锁是为了到远程存储的同步访问,所以一些同步的Java集合是不是一种选择。
番石榴有这样的事情在13.0被释放; 如果你喜欢,你可以把它弄出来HEAD的。
Striped<Lock>
或多或少分配锁的具体数量,然后分配字符串基于其散列码锁。 该API看起来多少有点像
Striped<Lock> locks = Striped.lock(stripes);
Lock l = locks.get(string);
l.lock();
try {
// do stuff
} finally {
l.unlock();
}
更多或更少的,条纹的数量可控,您可以并发交易对内存的使用,因为分配完全锁闭每个字符串键可以得到昂贵; 本质上,你只有当你的哈希冲突,这是(可预测)罕见得到锁争用。
(披露:我贡献番石榴)。
我写了一个类,它可以动态上的任意键锁定。 它使用一个静态CuncurrentHashMap
。 但是,如果不使用锁,地图是空的。 语法可以为美国创造基于密钥的新对象混淆。 它清理锁,如果不使用,就unlock
。 有任何两个保证DynamicKeyLock
即是基于两个相等/ hascode键创建的,他们会相互锁定。
对Java 8,Java 6的和一个小测试,参见实施。
Java的8:
public class DynamicKeyLock<T> implements Lock
{
private final static ConcurrentHashMap<Object, LockAndCounter> locksMap = new ConcurrentHashMap<>();
private final T key;
public DynamicKeyLock(T lockKey)
{
this.key = lockKey;
}
private static class LockAndCounter
{
private final Lock lock = new ReentrantLock();
private final AtomicInteger counter = new AtomicInteger(0);
}
private LockAndCounter getLock()
{
return locksMap.compute(key, (key, lockAndCounterInner) ->
{
if (lockAndCounterInner == null) {
lockAndCounterInner = new LockAndCounter();
}
lockAndCounterInner.counter.incrementAndGet();
return lockAndCounterInner;
});
}
private void cleanupLock(LockAndCounter lockAndCounterOuter)
{
if (lockAndCounterOuter.counter.decrementAndGet() == 0)
{
locksMap.compute(key, (key, lockAndCounterInner) ->
{
if (lockAndCounterInner == null || lockAndCounterInner.counter.get() == 0) {
return null;
}
return lockAndCounterInner;
});
}
}
@Override
public void lock()
{
LockAndCounter lockAndCounter = getLock();
lockAndCounter.lock.lock();
}
@Override
public void unlock()
{
LockAndCounter lockAndCounter = locksMap.get(key);
lockAndCounter.lock.unlock();
cleanupLock(lockAndCounter);
}
@Override
public void lockInterruptibly() throws InterruptedException
{
LockAndCounter lockAndCounter = getLock();
try
{
lockAndCounter.lock.lockInterruptibly();
}
catch (InterruptedException e)
{
cleanupLock(lockAndCounter);
throw e;
}
}
@Override
public boolean tryLock()
{
LockAndCounter lockAndCounter = getLock();
boolean acquired = lockAndCounter.lock.tryLock();
if (!acquired)
{
cleanupLock(lockAndCounter);
}
return acquired;
}
@Override
public boolean tryLock(long time, TimeUnit unit) throws InterruptedException
{
LockAndCounter lockAndCounter = getLock();
boolean acquired;
try
{
acquired = lockAndCounter.lock.tryLock(time, unit);
}
catch (InterruptedException e)
{
cleanupLock(lockAndCounter);
throw e;
}
if (!acquired)
{
cleanupLock(lockAndCounter);
}
return acquired;
}
@Override
public Condition newCondition()
{
LockAndCounter lockAndCounter = locksMap.get(key);
return lockAndCounter.lock.newCondition();
}
}
Java 6中:
public class DynamicKeyLock<T> implements Lock
{
private final static ConcurrentHashMap<Object, LockAndCounter> locksMap = new ConcurrentHashMap<Object, LockAndCounter>();
private final T key;
public DynamicKeyLock(T lockKey) {
this.key = lockKey;
}
private static class LockAndCounter {
private final Lock lock = new ReentrantLock();
private final AtomicInteger counter = new AtomicInteger(0);
}
private LockAndCounter getLock()
{
while (true) // Try to init lock
{
LockAndCounter lockAndCounter = locksMap.get(key);
if (lockAndCounter == null)
{
LockAndCounter newLock = new LockAndCounter();
lockAndCounter = locksMap.putIfAbsent(key, newLock);
if (lockAndCounter == null)
{
lockAndCounter = newLock;
}
}
lockAndCounter.counter.incrementAndGet();
synchronized (lockAndCounter)
{
LockAndCounter lastLockAndCounter = locksMap.get(key);
if (lockAndCounter == lastLockAndCounter)
{
return lockAndCounter;
}
// else some other thread beat us to it, thus try again.
}
}
}
private void cleanupLock(LockAndCounter lockAndCounter)
{
if (lockAndCounter.counter.decrementAndGet() == 0)
{
synchronized (lockAndCounter)
{
if (lockAndCounter.counter.get() == 0)
{
locksMap.remove(key);
}
}
}
}
@Override
public void lock()
{
LockAndCounter lockAndCounter = getLock();
lockAndCounter.lock.lock();
}
@Override
public void unlock()
{
LockAndCounter lockAndCounter = locksMap.get(key);
lockAndCounter.lock.unlock();
cleanupLock(lockAndCounter);
}
@Override
public void lockInterruptibly() throws InterruptedException
{
LockAndCounter lockAndCounter = getLock();
try
{
lockAndCounter.lock.lockInterruptibly();
}
catch (InterruptedException e)
{
cleanupLock(lockAndCounter);
throw e;
}
}
@Override
public boolean tryLock()
{
LockAndCounter lockAndCounter = getLock();
boolean acquired = lockAndCounter.lock.tryLock();
if (!acquired)
{
cleanupLock(lockAndCounter);
}
return acquired;
}
@Override
public boolean tryLock(long time, TimeUnit unit) throws InterruptedException
{
LockAndCounter lockAndCounter = getLock();
boolean acquired;
try
{
acquired = lockAndCounter.lock.tryLock(time, unit);
}
catch (InterruptedException e)
{
cleanupLock(lockAndCounter);
throw e;
}
if (!acquired)
{
cleanupLock(lockAndCounter);
}
return acquired;
}
@Override
public Condition newCondition()
{
LockAndCounter lockAndCounter = locksMap.get(key);
return lockAndCounter.lock.newCondition();
}
}
测试:
public class DynamicKeyLockTest
{
@Test
public void testDifferentKeysDontLock() throws InterruptedException
{
DynamicKeyLock<Object> lock = new DynamicKeyLock<>(new Object());
lock.lock();
AtomicBoolean anotherThreadWasExecuted = new AtomicBoolean(false);
try
{
new Thread(() ->
{
DynamicKeyLock<Object> anotherLock = new DynamicKeyLock<>(new Object());
anotherLock.lock();
try
{
anotherThreadWasExecuted.set(true);
}
finally
{
anotherLock.unlock();
}
}).start();
Thread.sleep(100);
}
finally
{
Assert.assertTrue(anotherThreadWasExecuted.get());
lock.unlock();
}
}
@Test
public void testSameKeysLock() throws InterruptedException
{
Object key = new Object();
DynamicKeyLock<Object> lock = new DynamicKeyLock<>(key);
lock.lock();
AtomicBoolean anotherThreadWasExecuted = new AtomicBoolean(false);
try
{
new Thread(() ->
{
DynamicKeyLock<Object> anotherLock = new DynamicKeyLock<>(key);
anotherLock.lock();
try
{
anotherThreadWasExecuted.set(true);
}
finally
{
anotherLock.unlock();
}
}).start();
Thread.sleep(100);
}
finally
{
Assert.assertFalse(anotherThreadWasExecuted.get());
lock.unlock();
}
}
}
如果你提到的“记录”是一个可变的对象,“更新”是指该对象的内部状态,而不会干扰容器的结构,那么你就可以完成你想要的只是通过锁定记录对象修改。
然而,如果“更新”是指从容器中取出的记录对象和替换它,那么你必须锁定,则整个容器,以防止其他线程看到它处于不一致的状态。
在这两种情况下,你应该寻找在类java.util.concurrent
包。
这是怎么了; 我做的。 是的,我同意如果两个不同的字符串共享相同的哈希码将最终获得相同的锁。
class LockByKey {
ObjectForString objHolder = new ObjectForString(100);
public void lockThenWorkForKey (String key) {
synchronized(objHolder.valueOf(key)){
//DoSomeWork
}
}
}
public final class ObjectForString {
private final Object[] cache;
private final int cacheSize;
final int mask;
public ObjectForString(int size) {
// Find power-of-two sizes best matching arguments
int ssize = 1;
while (ssize < size) {
ssize <<= 1;
}
mask = ssize - 1;
cache = new Object[ssize];
cacheSize = ssize;
//build the Cache
for (int i = 0; i < cacheSize; i++) {
this.cache[i] = new Object();
}
}
public Object valueOf(String key) {
int index = key.hashCode();
return cache[index & mask];
}
}
private static final Set<String> lockedKeys = new HashSet<>();
private void lock(String key) throws InterruptedException {
synchronized (lockedKeys) {
while (!lockedKeys.add(key)) {
lockedKeys.wait();
}
}
}
private void unlock(String key) {
synchronized (lockedKeys) {
lockedKeys.remove(key);
lockedKeys.notifyAll();
}
}
public void doSynchronously(String key) throws InterruptedException {
try {
lock(key);
//Do what you need with your key.
//For different keys this part is executed in parallel.
//For equal keys this part is executed synchronously.
} finally {
unlock(key);
}
}
尝试,终于 -是非常重要的-你必须保证你的解锁操作后,等待的线程,即使你的操作抛出异常。