// Set up the canvas to catch the dragged shapes
var s1 = new Konva.Stage({container: 'container1', width: 500, height: 200});
// add a layer to host the 'dropped' shapes.
var layer1 = new Konva.Layer({draggable: false});
s1.add(layer1);
// set up the palette of draggable shapes - 5 sample shapes.
var palletteEle = $('#pallette');
var d, ps, l, c;
for (var i = 0; i<5; i = i + 1){
// make a div to hold the shape
d = $('<div id="shape' + i + '" class="draggable">Shape</div>')
palletteEle.append(d)
// make a mini stage to hold the shape
ps = new Konva.Stage({container: 'shape' + i, width: 50, height: 50});
// make a layer to hold the shape
l = new Konva.Layer();
// add layer to palette
ps.add(l);
// make a shape - red circles for example
c = new Konva.Circle({x: 24, y: 24, radius: 22, fill: 'red', stroke: 'black'})
l.add(c);
ps.draw();
}
// make a crosshair to give some idea of the drop location
var cross = new Konva.Line({points: [10, 0, 10, 20, 10, 10, 0, 10, 20, 10],
stroke: 'gold',
strokeWidth: 1,
lineCap: 'round',
lineJoin: 'round'})
layer1.add(cross);
//s1.draw();
// make the main stage a drop target
$('#container1').addClass('droppable');
// function to move the cross hairs
function moveCross(x, y){
cross.x(x);
y = y - $('#container1').offset().top;
cross.y(y < 0 ? 0 : y);
s1.draw();
}
// draggable setup. Movecross used to move the crosshairs. More work needed but shows the way.
$( ".draggable" ).draggable({
zIndex: 100,
helper: "clone",
opacity: 0.35,
drag: function( event, ui ) {moveCross(ui.offset.left , ui.offset.top + $(this).offset().top)}
});
// set up the droppable
$( ".droppable" ).droppable({
drop: function( event, ui ) {
dropShape(ui.position.left, ui.position.top)
}
});
// Function to create a new shape when we drop something dragged from the palette
function dropShape() {
var c1 = new Konva.Circle({x: cross.x(), y: cross.y(), radius: 22, fill: 'red', stroke: 'black'});
layer1.add(c1);
cross.x(0); cross.y(0);
cross.moveToTop(); // move the cross to the top to stop going bahind previously dropped shapes.
s1.draw();
}
p
{
padding: 4px;
}
#container1
{
display: inline-block;
width: 500px;
height: 200px;
background-color: silver;
overflow: hidden;
}
#pallette
{
height: 52px; width: 500px;
border: 1px solid #666;
margin-bottom: 10px;
z-index: 10;
}
.draggable
{
width:50px;
height: 50px;
display: inline-block;
border: 1px solid #666;
}
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/jqueryui/1.12.1/jquery-ui.min.js"></script><link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/font-awesome/4.7.0/css/font-awesome.min.css">
<script src="https://cdn.rawgit.com/konvajs/konva/1.6.5/konva.min.js"></script>
<p>Drag a red circle from the pallette and drop it on the grey canvas.
</p>
<div id='pallette'></div>
<div id='container1'></div>