I'm trying to find a way to animate the color of the stroke that I am creating
circleLayer = CAShapeLayer()
circleLayer.path = circlePath.CGPath
circleLayer.lineCap = kCALineCapRound
circleLayer.fillColor = UIColor.clearColor().CGColor
CABasicAnimation fill = CABasicAnimation.
circleLayer.strokeColor = UIColor(red: 0.4, green: 1.0, blue: 0.2, alpha: 0.5).CGColor
circleLayer.lineWidth = 20.0;
circleLayer.lineJoin = kCALineJoinRound
// Don't draw the circle initially
circleLayer.strokeEnd = 0.0
// Add the circleLayer to the view's layer's sublayers
layer.addSublayer(circleLayer)
What I want to achieve is: while it's being created (I'm creating it over a duration of 1 seconds), the color will animate itself