I tried to load a list of gifs and displays them on listview. Currently, I display each gif into a webview but it's very slow and looks ugly. I did some researches today but nothing could help me.
Do you guys have any great idea that showing gifs smoothly? BTW, I got all gifs from url links.
I would recommend utilising a recently open sourced library, released by Facebook, called fresco https://github.com/facebook/fresco. From my experience, it handles GIFs quite nicely by using some fancy caching methods outside of VM heap to avoid staggering effects of GC on bitmaps/images. User guide: http://frescolib.org/docs/getting-started.html#_
Below is just a basic adapter to implement into a listview:
public class FrescoGifAdapter extends BaseAdapter {
ArrayList<String> urlList;
private static LayoutInflater inflater=null;
public FrescoGifAdapter(Activity activity, ArrayList<String> urlList) {
if(urlList==null) {
this.urlList = new ArrayList<>();
}
else {
this.urlList = urlList;
}
inflater = (LayoutInflater)activity.
getSystemService(Context.LAYOUT_INFLATER_SERVICE);
}
public int getCount() {
return urlList.size();
}
public String getItem(int position) {
return urlList.get(position);
}
public long getItemId(int position) {
return position;
}
public View getView(int position, View convertView, ViewGroup parent) {
View vi = convertView;
if(convertView==null){
vi = inflater.inflate(R.layout.fresco_item, null);
//Load Uri with URL.
Uri uri = Uri.parse(getItem(position));
SimpleDraweeView draweeView = (SimpleDraweeView) vi.findViewById(R.id.my_image_view);
//Controller is required for controller the GIF animation, here I have just set it to autoplay as per the fresco guide.
DraweeController controller = Fresco.newDraweeControllerBuilder()
.setUri(uri)
.setAutoPlayAnimations(true)
.build();
//Set the DraweeView controller, and you should be good to go.
draweeView.setController(controller);
}
return vi;
}
}
fresco_item.xml (You can change dimensions to suit, I just defaulted to guide dimensions). Caveat is scaling has to be handled by fresco. In fact, they advise against setting any custom ImageView attributes as it breaks stuff.
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:fresco="http://schemas.android.com/apk/res-auto"
android:orientation="vertical"
android:layout_width="match_parent"
android:layout_height="match_parent">
<com.facebook.drawee.view.SimpleDraweeView
android:id="@+id/my_image_view"
android:layout_width="130dp"
android:layout_height="130dp"
fresco:placeholderImage="@drawable/ic_launcher"
/>
</LinearLayout>
And then in your onCreate:
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
//Required by Fresco to be initalized before setContentView.
Fresco.initialize(this);
setContentView(R.layout.activity_main);
ListView lv = (ListView) findViewById(R.id.listview);
ArrayList<String> urlList = new ArrayList<>();
//Load neon cats
for(int i = 0; i < 10; i++) {
urlList.add("https://media3.giphy.com/media/JLQUx1mbgv2hO/200.gif");
}
lv.setAdapter(new FrescoGifAdapter(this, urlList));
}
webview used for gifimage load without any library