I'm trying to figure out how can I make one anchor tag that will everytime change when the page is refresh random from the list I have.
Say I have this list
<a href="http://testpage.com/">This is the first one</a>
<a href="http://testpage.com/">This is the second one</a>
<a href="http://testpage.com/">This is the third one</a>
This is the first one
This is the second one
This is the third one
it is like Link Unit ads that Adsense has but I just want it to do simple random not to do any kind of extra work like check if is relate the topic or not like adsense does.
Please advice me what can I do.
Thanks
<a href="http://testpage.com/">
<script type="text/javascript">
// This script will replace itself with a random one of these phrases
var phrases = [
'This is the first one',
'This is the second one',
'This is the third one'
];
var scripts = document.getElementsByTagName('script');
var this_script = scripts[scripts.length - 1];
this_script.parentNode.replaceChild(document.createTextNode(phrases[Math.floor(Math.random()*phrases.length)]), this_script);
</script>
</a>
JSFiddle
Breakdown
Create an array literal containing three strings:
var phrases = [
'This is the first one',
'This is the second one',
'This is the third one'
];
Get a NodeList of all script elements on the page (as the page has loaded up to this point, so all scripts before and including this one):
var scripts = document.getElementsByTagName('script');
Store the last script in that list (IE. this script element) in this_script
:
var this_script = scripts[scripts.length - 1];
I'll break this next line up into smaller segments.
Math.random gives a Number between 0
(inclusive) and 1
(exclusive). Multiplying it by 3 gives an even distribution between 0
(inclusive) and 3
(exclusive) and Math.floor truncates it. This gives a random integer between 0
and 2
inclusive. If you add elements to the array it will update because it uses phrases.length in the calculation, instead of a literal 3:
Math.floor(Math.random()*phrases.length)
document.createTextNode creates and returns a new Node implementing the Text interface, it's data is just the value that's passed in. In this case it's a random element from the phrases array:
document.createTextNode(phrases[Math.floor(Math.random()*phrases.length)])
Node.parentNode is self explanatory, in this case the parent of the script element will be the HTMLAnchorElement (that is represented by the <a>
tag above the script in the tree). Node.replaceChild takes in two arguments, a new_child
and an old_child
. We passed in our new Text Node for new child
, and this script for old_child
, which causes this script to be removed from the DOM and replaced with the Text Node:
this_script.parentNode.replaceChild(document.createTextNode(phrases[Math.floor(Math.random()*phrases.length)]), this_script);
You could use php like this:
<?php $linkName = mt_rand(1,3);
if ($linkName == 1) echo '<a href="http://testpage.com/">This is the first one</a>';
if ($linkName == 2) echo '<a href="http://testpage.com/">This is the second one</a>';
if ($linkName == 3) echo '<a href="http://testpage.com/">This is the third one</a>';
?>