Background info:
Using the android canvas and the onDraw() method, I draw a Rect with a small bitmap. Using onTouchEvent() I calculate a rotation on the canvas and do the following.
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
canvas.rotate((float)mAngle, mBorderRect.centerX(), mBorderRect.centerY());
canvas.drawBitmap(mCloseBitmap, null, mCloseRect, null);
}
After the canvas is rotated, the Rect still has the same left, top, right, bottom coordinates. So, when I touch the screen it doesn't register that the rect has been touched.
Question:
If I know the angle of rotation and the original XY coordinates, how do I calculate the new XY coordinates after the rotation has occurred? (Math isn't my strong suit)