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问题:
I would like to do the following: If CCache is present in PATH, use "ccache g++" for compilation, else use g++. I tried writing a small my-cmake script containing
CC="ccache gcc" CXX="ccache g++" cmake $*
but it does not seem to work (running make still does not use ccache; I checked this using CMAKE_VERBOSE_MAKEFILE on).
Update:
As per this link I tried changing my script to
cmake -D CMAKE_CXX_COMPILER="ccache" -D CMAKE_CXX_COMPILER_ARG1="g++" -D CMAKE_C_COMPILER="ccache" -D CMAKE_C_COMPILER_ARG1="gcc" $*
but cmake bails out complaining that a test failed on using the compiler ccache (which can be expected).
回答1:
I personally have /usr/lib/ccache
in my $PATH
. This directory contains loads of symlinks for every possible name the compiler could be called from (like gcc
and gcc-4.3
), all pointing to ccache.
And I didn't even create the symlinks. That directory comes pre-filled when I install ccache on Debian.
回答2:
It is now possible to specify ccache as a launcher for compile commands and link commands (since cmake 2.8.0). That works for Makefile and Ninja generator. To do this, just set the following properties :
find_program(CCACHE_FOUND ccache)
if(CCACHE_FOUND)
set_property(GLOBAL PROPERTY RULE_LAUNCH_COMPILE ccache)
set_property(GLOBAL PROPERTY RULE_LAUNCH_LINK ccache)
endif(CCACHE_FOUND)
It is also possible to set these properties only for specific directories or targets.
For Ninja, this is possible since version 3.4.
For XCode, Craig Scott gives a workaround in his answer.
Edit : Thanks to uprego and Lekensteyn's comment, I edited the answer to check if ccache is available before using it as launcher and for which generators is it possible to use a compile launcher.
回答3:
As of CMAKE 3.4 you can do:
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache
回答4:
I didn't like to set a symlink from g++
to ccache
. And CXX="ccache g++"
didn't work for me as some cmake test case wanted to have just the compiler program without attributes.
So I used a small bash script instead:
#!/bin/bash
ccache g++ "$@"
and saved it as an executable in /usr/bin/ccache-g++
.
Then C configured cmake to use /usr/bin/ccache-g++
as C++ compiler.
This way it passes the cmake test cases and I feel more comfortable than having symlinks that I might forget about in 2 or 3 weeks and then maybe wonder if something doesn't work...
回答5:
From CMake 3.1, it is possible to use ccache with the Xcode generator and Ninja is supported from CMake 3.4 onwards. Ninja will honour RULE_LAUNCH_COMPILE
just like the Unix Makefiles generator (so @Babcool's answer gets you there for Ninja too), but getting ccache working for the Xcode generator takes a little more work. The following article explains the method in detail, focussing on a general implementation which works for all three CMake generators and making no assumptions about setting up ccache symlinks or the underlying compiler used (it still lets CMake decide the compiler):
https://crascit.com/2016/04/09/using-ccache-with-cmake/
The general gist of the article is as follows. The start of your CMakeLists.txt
file should be set up something like this:
cmake_minimum_required(VERSION 2.8)
find_program(CCACHE_PROGRAM ccache)
if(CCACHE_PROGRAM)
# Support Unix Makefiles and Ninja
set_property(GLOBAL PROPERTY RULE_LAUNCH_COMPILE "${CCACHE_PROGRAM}")
endif()
project(SomeProject)
get_property(RULE_LAUNCH_COMPILE GLOBAL PROPERTY RULE_LAUNCH_COMPILE)
if(RULE_LAUNCH_COMPILE AND CMAKE_GENERATOR STREQUAL "Xcode")
# Set up wrapper scripts
configure_file(launch-c.in launch-c)
configure_file(launch-cxx.in launch-cxx)
execute_process(COMMAND chmod a+rx
"${CMAKE_BINARY_DIR}/launch-c"
"${CMAKE_BINARY_DIR}/launch-cxx")
# Set Xcode project attributes to route compilation through our scripts
set(CMAKE_XCODE_ATTRIBUTE_CC "${CMAKE_BINARY_DIR}/launch-c")
set(CMAKE_XCODE_ATTRIBUTE_CXX "${CMAKE_BINARY_DIR}/launch-cxx")
set(CMAKE_XCODE_ATTRIBUTE_LD "${CMAKE_BINARY_DIR}/launch-c")
set(CMAKE_XCODE_ATTRIBUTE_LDPLUSPLUS "${CMAKE_BINARY_DIR}/launch-cxx")
endif()
The two script template files launch-c.in
and launch-cxx.in
look like this (they should be in the same directory as the CMakeLists.txt
file):
launch-c.in:
#!/bin/sh
export CCACHE_CPP2=true
exec "${RULE_LAUNCH_COMPILE}" "${CMAKE_C_COMPILER}" "$@"
launch-cxx.in:
#!/bin/sh
export CCACHE_CPP2=true
exec "${RULE_LAUNCH_COMPILE}" "${CMAKE_CXX_COMPILER}" "$@"
The above uses RULE_LAUNCH_COMPILE
alone for Unix Makefiles and Ninja, but for the Xcode generator it relies on help from CMake's CMAKE_XCODE_ATTRIBUTE_...
variables support. The setting of the CC
and CXX
user-defined Xcode attributes to control the compiler command and LD
and LDPLUSPLUS
for the linker command is not, as far as I can tell, a documented feature of Xcode projects, but it does seem to work. If anyone can confirm it is officially supported by Apple, I'll update the linked article and this answer accordingly.
回答6:
I verified the following works (source: this link):
CC="gcc" CXX="g++" cmake -D CMAKE_CXX_COMPILER="ccache" -D CMAKE_CXX_COMPILER_ARG1="g++" -D CMAKE_C_COMPILER="ccache" -D CMAKE_C_COMPILER_ARG1="gcc" $*
Update: I later realized that even this does not work. Strangely it works every alternate time (the other times cmake complains).
回答7:
In my opinion the best way is to symlink gcc,g++ to ccache, but if you would like to use within cmake, try this:
export CC="ccache gcc" CXX="ccache g++" cmake ...
回答8:
Let me add one important item that was not mentioned here before.
While bootstrapping a minimalistic build system from the ubunutu:18.04 docker image, I've found that order of installation makes a difference.
In my case ccache worked fine when calling gcc
, but failed to catch invocations of the same compiler by the other names: cc
and c++
.
To fully install ccache, you need to make sure all compilers are installed first, or add a call to update-ccache symlinks to be safe.
sudo apt-get install ccache build-essential # and everyhting ...
sudo /usr/sbin/update-ccache-symlinks
export PATH="/usr/lib/ccache/:$PATH"
... and then (due to updated symlinks) also calls to cc and c++ get caught!